Occult Spells

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Level 0 - Cantrips

Abjuration

  • Resistance: Ward on target grants 1 DR/+1 and +1 to saves.

Conjuration

Enchantment

Evocation

  • Flare: Broadcast dazzles target.
  • Light: Grants harmless glow to target or equipment.

Necromancy

Transmutation

  • Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
  • Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.

Universal

  • Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
  • Prestidigitation: Caster performs harmless, magical trick.

Level 1 - 1st Circle

Abjuration

  • Alarm: Placed radius warns or sounds when tripped.
  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast holds target door shut.
  • Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.
  • Protection: Ward on target grants +1 deflection AC and +1 to saves.
  • Shield: Ward on target grants +2 shield AC and immunity to magic missile.

Conjuration

  • Grease: Radius slows, knocks targets off-balance.
  • Grim Armor: Ward on target grants +2 armor AC.
  • Obscuring Mist: Radius fog grants 20% concealment against outside attacks.

Divination

  • Grave Strike: Broadcast target gains 1d6 necrotic damage on next 3 attacks.
  • True Strike: Broadcast target takes 20 on next attack roll.

Enchantment

  • Bane: Radius on caster bestows targets -1 to attack rolls and saves against fear.
  • Hypnotize: Radius fascinates 2d4 HD creatures.
  • Sleep: Radius sets 4 HD creatures to sleep.

Evocation

Necromancy

  • Chill Touch: Touch deals 1d6 necrotic damage/level (max 5d6) ,1 Con damage.
  • Doom: Broadcast bestows target -2 to attack and damage rolls, saves.
  • Inflict Light Wounds: Touch deals 1d8 negative energy damage +1/level (max +5).
  • Mollify Undead: Ward on caster causes unintelligent undead of 5 HD or less to ignore them.
  • Necrotic Awareness: Ward on caster identifies hidden undead.

Transmutation

Level 2 - 2nd Circle

Abjuration

  • Deflect: Caster gains +10 untyped AC against next incoming attack.
  • Orphic Shroud: Ward on caster grants +1 deflection AC/6 levels (max +2).
  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

  • Glitterdust: Radius reveals targets, blinds.
  • Summon Swarm: Summons swarm of bats, rats or spiders.
  • Web: Radius slows targets, entangles.

Divination

Enchantment

Evocation

  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Continual Flame: Grants permanent colored light to target or equipment.
  • Darkbolt: Bolt deals 1d8 negative energy damage/2 levels (max 4d8), stuns.
  • Darkness: Placed radius manifests magical darkness.
  • Desecrate: Radius grants undead +1 to attack and damage rolls, saves. Turn undead checks have +1 DC.
  • Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.
  • Veil of Shadow: Ward on target grants 20% concealment which cannot be pierced except with see beyond sight.

Illusion

Necromancy

Transmutation

  • Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
  • Stone Bones: Ward on target undead grants +3 natural AC.
  • ... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.

Level 3 - 3rd Circle

Abjuration

  • Backlash: Broadcast deals 2 untyped damage/spell level affecting target.

Conjuration

Divination

Enchantment

  • Crushing Despair: Cone bestows targets -2 to attack and damage rolls, saves, skill and ability checks.
  • Induce Bloodlust: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.

Evocation

Illusion

Necromancy

  • Negative Energy Burst: Radius deals 1d8 negative energy damage+level, 1 Str damage/4 levels.
  • Prickling Torment: Broadcast sickens target, deals 1d6 necrotic damage whenever target attacks or casts.
  • Ray of Exhaustion: Ray exhausts target.
  • Rigor Mortis: Touch on willing target appears as dead.
  • Shivering Touch: Touch deals 1d6+1 Dex damage.
  • Summon Undead III: Summons human priest skeleton.
  • Vampiric Touch: Touch deals 1d6 negative energy damage/2 levels. Caster gains damage as temporary HP.
  • Wrack: Broadcast bestows target -2 to attack rolls, saves, skill and ability checks and knocks off-balance, prone.

Transmutation

  • Slow: Radius slows targets.

Level 4 - 4th Circle

Abjuration

  • Alleve Hex: Ward on target neutralizes a lesser hex.

Conjuration

Enchantment

Evocation

  • Bleakness: Radius deals 1d6 negative energy damage/round, grants undead +2 turn resistance.
  • Shadow Shroud: Ward on caster grants immunity to blindness, effects of darkness, and +3 to Stealth.
  • Shout: Cone deals 5d6 sonic damage, deafens.

Illusion

  • Doomtide: Radius fog grants 50% concealment against outside attacks, dazes.
  • Phantasmal Killer: Broadcast deals 3d6 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.

Necromancy

  • Contagion: Broadcast bestows target disease.
  • Consumptive Field: Aura deals 1d8 necrotic damage. Slain creatures grant caster 1d6 temporary HP.
  • Crown of the Grave: Ward on caster causes unintelligent undead to ignore them. Discharge to bring up to 10 HD undead under command.
  • Enervation: Ray bestows 1d4 negative levels.
  • Fear: Cone frightens 24 HD creatures.
  • Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.

Transmutation

Level 5 - 5th Circle

Abjuration

Conjuration

  • Cloudkill: Radius gas deals 1d4 Con damage/round and bestows deathwatch. Targets with deathwatch must save or die.
  • Freezing Fog: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
  • Frostbite: Radius deals 4d6 cold, 1d6 Dex damage.
  • Insect Plague: Summons stationary swarm of locusts.

Evocation

  • Cone of Cold: Cone deals 1d6 cold damage/level, slows.
  • Unhallow: Placed radius grants undead +3 turn resistance, +2 to attack and damage rolls, and +3 untyped AC.

Illusion

  • Nightmare: Broadcast deals 1d10 untyped damage/3 levels, fatigues.

Necromancy

  • Night's Caress: Touch deals 1d6 necrotic damage/level, 1d6+2 Con damage to living target.
  • Slay Living: Touch deals 3d6 negative energy damage, +1/level, bestows deathwatch. Targets with deathwatch must save or die.
  • Summon Undead V: Summons wight.
  • Undeath to Death: Radius destroys 10 HD or less undead.

Transmutation

  • Fire in the Blood: Ward on caster deals 1d4+1 fire, 1d4+1 acid damage to melee attackers.
  • Vulnerability: Broadcast bestows target -3 to base values from all DR sources (minimum 0).

Level 6 - 6th Circle

Abjuration

  • Ghost Trap: Radius turns incorporeal creatures corporeal, ethereal creatures nonethereal.

Conjuration

  • Acid Fog: Radius fog deals 2d6 acid damage/round.

Divination

Enchantment

Necromancy

  • Create Undead: Expends a soul from Soul Bind to manifest an undead proportional to original HD.
  • Eyebite: Broadcast panics, nauseates or exhausts target over duration.
  • Frostburn, Mass: Radius deals 3d12 cold damage, +1/level.
  • Glyph of Death: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
  • Glyph of Fear: Placed radius panics targets when tripped.
  • Harm: Touch deals 7 negative energy damage/level.
  • Inflict Moderate Wounds, Mass: Radius deals 2d8 negative energy damage, +1/level.
  • Soul Bind: Traps the soul of a recently dead humanoid into gem.
  • Wave of Exhaustion: Cone bestows targets exhaustion.

Transmutation

Level 7 - 7th Circle

Enchantment

Necromancy

  • Control Undead: Radius brings 14 HD or less undead under command.
  • Create Undead, Greater: Expends multiple souls from Soul Bind to manifest undead construct proportional to total original HD.
  • Destruction: Touch deals 10d6 necrotic damage, bestows deathwatch. Targets with deathwatch must save or die.
  • Finger of Death: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
  • Foment Hex, Greater: Broadcast bestows target permanent -4 to all ability scores, -2 to attack and damage rolls, saves.
  • Glyph of Necrosis: Placed radius prevents living targets from healing, grants undead fast healing 3 when tripped.
  • Glyph of Weakness: Placed radius deals 2d6 Str damage when tripped.
  • Harm, Greater: Touch deals 10 negative energy damage/level.
  • Inflict Serious Wounds, Mass: Radius deals 3d8 negative energy damage, +1/level.
  • Pulse of Hate: Aura deals 2d6 negative energy damage/round.