From The Domains of Dread
Level 0 - Cantrips
Conjuration
Enchantment
Evocation
Flare
: Broadcast dazzles target.
Light
: Grants harmless glow to target or equipment.
Necromancy
Disrupt Undead
: Ray deals 1d6+1 positive energy damage to target undead.
Transmutation
Mage Hand
: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
Open/Close
: Broadcast target item weighing 30 pounds or less is opened or closed.
Universal
Arcane Mark
: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
Prestidigitation
: Caster performs harmless, magical trick.
Level 1 - 1st Circle
Abjuration
Alarm
: Placed radius warns or sounds when tripped.
Endure Elements
: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
Hold Portal
: Broadcast holds target door shut.
Ironguts
: Broadcast target takes 20 on next save to resist nonmagical poison.
Protection
: Ward on target grants +1 deflection AC and +1 to saves.
Shield
: Ward on target grants +2 shield AC and immunity to magic missile.
Conjuration
Divination
True Strike
: Broadcast target takes 20 on next attack roll.
Enchantment
Hypnotize
: Radius fascinates 2d4 HD creatures.
Sleep
: Radius sets 4 HD creatures to sleep.
Whelm
: Broadcast deals 1d6 subdual damage/2 levels (max 5d6).
Evocation
Burning Hands
: Cone deals 1d4 fire damage/level (max 5d4).
Fire Bolt
: Bolt deals 1d6 fire damage/level (max 5d6).
Magic Missile
: Ray deals 1d4+1 force damage, +1 ray/2 levels (max +4).
Shocking Grasp
: Touch deals 1d6 electrical damage/level (max 5d6), +2d6 electrical damage against target wearing metal.
Illusion
Necromancy
Transmutation
Armor Lock
: Broadcast slows target wearing metal, deals 1d4 crushing damage whenever target attacks.
Level 2 - 2nd Circle
Abjuration
Arcane Lock
: Magical lock appears on broadcast target door, chest or held device.
Deflect
: Caster gains +10 untyped AC against next incoming attack.
Protection from Arrows
: Ward on target grants 20% miss chance to incoming ranged attacks.
Resist Elements
: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.
Conjuration
Acid Arrow
: Bolt deals 3d6 acid damage, 1d4 acid damage/round.
Divination
Enchantment
Evocation
Combust
: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
Continual Flame
: Grants permanent colored light to target or equipment.
Darkness
: Placed radius manifests magical darkness.
Illusion
Blur
: Ward on target grants 20% concealment.
Hypnotic Pattern
: Radius fascinates 2d4+level HD creatures.
Invisibility
: Ward on target grants invisibility until target attacks.
Minor Image
: Manifests imaginary sound or sight.
Necromancy
Transmutation
Aspect of...
: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
Darkvision
: Ward on target grants darkvision.
... Weapon
: Ward on target grants 1d4+1 selected elemental damage on weapon.
Level 3 - 3rd Circle
Abjuration
Conjuration
Divination
Enchantment
Deep Slumber
: Radius sets 10 HD creatures to sleep.
Heroism
: Ward on target grants +2 to attack rolls, saves and skill checks.
Hold Person
: Broadcast paralyzes humanoid.
Induce Bloodlust
: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.
Inevitable Defeat
: Broadcast deals 2d6 subdual damage/round.
Evocation
Fireball
: Radius deals 1d6 fire damage/level, burns.
Gust of Wind
: Radius neutralizes fog or gases and throws targets off-balance, prone.
Lightning Bolt
: Bolt deals 1d6 electrical damage/level.
Illusion
Necromancy
Transmutation
Crushing Heft
: Ward on target doubles threat range on unarmed or bludgeoning weapon.
Haste
: Ward on target grants haste.
Keen Edge
: Ward on target doubles threat range on bladed weapon.
Magic Weapon, Greater
: Ward on target grants +1 enhancement bonus/4 levels on weapon.
... Quiver
: Ward on target grants 1d4+1 selected elemental damage on quiver or bolt case.
Slow
: Radius slows targets.
Level 4 - 4th Circle
Abjuration
Conjuration
Enchantment
Evocation
Ice Storm
: Cylinder deals 5d6 cold damage.
Shout
: Cone deals 5d6 sonic damage, deafens.
Wall of Fire
: Line deals 4d6 fire damage/round, burns.
Illusion
Necromancy
Burning Blood
: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.
Contagion
: Broadcast bestows target disease.
Enervation
: Ray bestows 1d4 negative levels.
Fear
: Cone frightens 24 HD creatures.
Finger of Agony
: Touch deals 3d6 necrotic damage/round, nauseates.
Mindfrost
: Broadcast deals 5d6 cold damage, 1d4 Int damage.
Transmutation
Level 5 - 5th Circle
Abjuration
Break Enchantment
: Radius cures impermanent enchantment, alteration and petrification on targets.
Elemental Buffer
: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
Mind Blank
: Broadcast restores target's senses and grants +5 to saves against mind-affecting spells, abilities.
Conjuration
Arc of Lightning
: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
Cloudkill
: Radius gas deals 1d4 Con damage/round and bestows deathwatch. Targets with deathwatch must save or die.
Freezing Fog
: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
... Sphere
: Orb deals 1d4 selected elemental damage/level, then radius deals 1d4 selected elemental damage/round, bestowing relevant status effect.
Summon Monster V
: Summons lesser aberration.
Enchantment
Evocation
Illusion
Nightmare
: Broadcast deals 1d10 untyped damage/3 levels, fatigues.
Shadow Conjuration, Greater
: Manifests acid arrow, blur, web, or minor globe of invulnerability as illusory variant.
Necromancy
Glyph of Pain
: Placed radius bestows targets -4 to attack rolls, skill and ability checks when tripped.
Night's Caress
: Touch deals 1d6 necrotic damage/level, 1d6+2 Con damage to living target.
Wave of Fatigue
: Cone fatigues targets.
Level 6 - 6th Circle
Abjuration
Dispel Magic
: Radius or broadcast cancels more magical effects, spells.
Globe of Invulnerability
: Ward on target prevents spells from 4th Circle and below from affecting.
Spell Breach
: Broadcast strips more magical defenses on target, bestows -5 SR.
Conjuration
Divination
Enchantment
Evocation
Illusion
Shades
: Manifests cone of cold, fireball, stoneskin, or wall of fire as illusory variant.
Necromancy
Eyebite
: Broadcast panics, nauseates or exhausts target over duration.
Glyph of Death
: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
Glyph of Fear
: Placed radius panics targets when tripped.
Transmutation
Level 7 - 7th Circle
Abjuration
Conjuration
Divination
Vision
: Broadcast target takes 20 on next 3 rolls.
Enchantment
Evocation
Illusion
Necromancy
Glyph of Weakness
: Placed radius deals 2d6 Str damage when tripped.
Finger of Death
: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
Pulse of Hate
: Aura deals 2d6 negative energy damage/round.