User contributions for August
20 September 2024
- 02:2902:29, 20 September 2024 diff hist +5 m Ancient Spells →Conjuration Tag: Visual edit
- 02:2502:25, 20 September 2024 diff hist −2 m Ancient Spells →Transmutation Tag: Visual edit
- 02:2002:20, 20 September 2024 diff hist +13,229 N Ancient Spells Created page with "The following is the base spellbook for classes that have access to ancient spells, further sorted by spell school and short description. == <code>Level 0 - Cantrips</code> == === Abjuration === * <code>Resistance</code>: Ward on target grants 1 DR/+1 and +1 to saves. === Evocation === * <code>Flare</code>: Broadcast target is ''dazzled.'' * <code>Light</code>: Grants harmless glow to target or..." Tag: Visual edit
18 September 2024
- 18:0518:05, 18 September 2024 diff hist +54 m Maneuvers →Unique Maneuvers in The Domains of Dread Tag: Visual edit
- 17:5917:59, 18 September 2024 diff hist +6,376 N Conditions and Status Effects Created page with "Conditions in ''The Domains of Dread'' are any effect affecting a character that always has the same effect, depending on the condition applied. Generally, if a modifier affects a condition, affects all conditions under that "condition family", if there is one. Conditions on this page are grouped by these families. If conditions are part of a numbered list then they align on the same "track" within that condition family. Some features such as spell or spell-like abil..." Tag: Visual edit
- 16:3716:37, 18 September 2024 diff hist +6 m Maneuvers No edit summary Tag: Visual edit
- 16:3716:37, 18 September 2024 diff hist +42 m Main Page →THE MISTY PLANE Tag: Visual edit
- 16:1516:15, 18 September 2024 diff hist +4,454 N Maneuvers Created page with "Maneuvers in ''The Domains of Dread'' are any exceptional abilities which provoke a maneuver challenge check. The target sets the DC of such a check through the following formula: 10 + BAB +/- Strength modifier +/- Dexterity modifier + Deflection AC (minimum +0) + Dodge AC (minimum +0) Conversely, the attacker rolls to succeed through the following formula: d20 + BAB +/- Strength modifier +/- miscellaneous attack modifiers + maneuver challe..." Tag: Visual edit
15 September 2024
- 12:0212:02, 15 September 2024 diff hist +16 m Divine Domains No edit summary Tag: Visual edit
- 01:5601:56, 15 September 2024 diff hist −862 m Races No edit summary Tag: Visual edit
14 September 2024
- 20:5720:57, 14 September 2024 diff hist +35 m Divine Domains →Destruction Tag: Visual edit
- 17:3217:32, 14 September 2024 diff hist +43 m Divine Domains No edit summary Tag: Visual edit
- 17:3017:30, 14 September 2024 diff hist +93 m Divine Domains No edit summary Tag: Visual edit
- 17:2917:29, 14 September 2024 diff hist +224 m Divine Domains →Moon Tag: Visual edit
- 17:0317:03, 14 September 2024 diff hist +11,287 N Divine Domains Created page with "In ''The Domains of Dread,'' every class using the Divine spellbook selects upon character creation two divine domains. One divine domain must be from their ideoligion's associated divine domains but the second is free for the divine caster to choose so long as it is not indicated anathema to their deity or ideoligion, or unique to a different deity or ideoligion. Paladins have access to Good as the..." Tag: Visual edit
- 13:2413:24, 14 September 2024 diff hist −1 m Spells →Occult Tag: Visual edit
13 September 2024
- 01:0801:08, 13 September 2024 diff hist +97 m Spells →Spell Schools Tag: Visual edit
- 00:3500:35, 13 September 2024 diff hist −2 m Classes and Archetypes No edit summary Tag: Visual edit
- 00:3100:31, 13 September 2024 diff hist +12 m Spells →Divination Tag: Visual edit
- 00:2200:22, 13 September 2024 diff hist +1,820 m Spells No edit summary Tag: Visual edit
2 September 2024
- 20:2120:21, 2 September 2024 diff hist +3,261 N Notoriety Created page with "Notoriety, shorthand NR, is the measure of an individual versus the perceptions of the greater public or common society within any given domain. It may be negative or positive; certain qualities which influence NR include a character's race or actions undertaken within a domain that denizens of that domain broadly object to, such as spellcasting in the view of authorities or non-player characters where NR is a factor. Such objectionable actions will..." current Tag: Visual edit
- 19:4119:41, 2 September 2024 diff hist −5 m Character Creation →Background Tag: Visual edit
- 19:4019:40, 2 September 2024 diff hist +14 m Glossary No edit summary current Tag: Visual edit
- 19:3919:39, 2 September 2024 diff hist +172 Races →Elves Tag: Visual edit
- 19:2919:29, 2 September 2024 diff hist +22 Main Page →THE DOMAINS OF DREAD Tag: Visual edit
- 19:1119:11, 2 September 2024 diff hist +91 Game Rules No edit summary current Tag: Visual edit
- 18:0118:01, 2 September 2024 diff hist −12 m Alignment No edit summary Tag: Visual edit
- 18:0118:01, 2 September 2024 diff hist 0 m Alignment No edit summary Tag: Visual edit
- 17:5917:59, 2 September 2024 diff hist +2 Alignment →Detecting Alignment and Alignment-Based Spells Tag: Visual edit
- 17:5817:58, 2 September 2024 diff hist −1 Alignment No edit summary Tag: Visual edit
- 17:5317:53, 2 September 2024 diff hist +673 Alignment No edit summary Tag: Visual edit
- 17:4217:42, 2 September 2024 diff hist +948 Alignment No edit summary Tag: Visual edit
- 17:3317:33, 2 September 2024 diff hist −15 m Alignment →Intention in Alignment Tag: Visual edit
- 17:3217:32, 2 September 2024 diff hist +1 Alignment No edit summary Tag: Visual edit
- 17:3117:31, 2 September 2024 diff hist +483 Alignment No edit summary Tag: Visual edit
- 15:4215:42, 2 September 2024 diff hist +7,184 N Alignment Created page with "Alignment is the measure of an individual or individual institution's position on the ''law-chaos'' and the ''good-evil'' ontological axes. Though characters and their institutions are by necessity subjective, alignment creates objective observations about behaviors with their inherent moral textures. An important fixture in ''The Domains of Dread,'' as the Realms of Terror seek to pull certain individuals to axiom extremes whether good or evil, lawful or chaotic. Ye..." Tag: Visual edit
- 13:4513:45, 2 September 2024 diff hist +4 m Character Creation No edit summary Tag: Visual edit
- 13:4513:45, 2 September 2024 diff hist −9 m Main Page →THE MISTY PLANE Tag: Visual edit
- 13:4513:45, 2 September 2024 diff hist +22 Main Page →THE MISTY PLANE Tag: Visual edit
14 August 2024
- 15:1515:15, 14 August 2024 diff hist +36 m Main Page →THE DOMAINS OF DREAD Tag: Visual edit
13 August 2024
- 02:2802:28, 13 August 2024 diff hist +132 m Languages →Lamordian Tag: Visual edit
- 02:0502:05, 13 August 2024 diff hist +8 m Languages →Veldtan Tag: Visual edit
- 01:5901:59, 13 August 2024 diff hist −3 m Languages →Sithican Tag: Visual edit
- 01:4601:46, 13 August 2024 diff hist +5 m Main Page →THE DOMAINS OF DREAD Tag: Visual edit
- 01:4201:42, 13 August 2024 diff hist +6,420 N Skills Created page with "Skills in ''The Domains of Dread'' are heavily modified from both base Neverwinter Nights and Third Edition sources. Every skill has a primary modifier, listed first, and a secondary modifier listed after (if any). A character's final skill modifier is derived from the following, in order of calculation: # Modifier from primary attribute, whether positive or negative; # Modifier from secondary attribute, if any, maximum +1 (minimum 0); # Modifiers fro..." Tag: Visual edit
- 00:1600:16, 13 August 2024 diff hist +35 m Main Page →THE DOMAINS OF DREAD Tag: Visual edit
10 August 2024
- 13:1213:12, 10 August 2024 diff hist −49 m Classes and Archetypes →Paladin (Pal) Tag: Visual edit
9 August 2024
- 12:3112:31, 9 August 2024 diff hist +315 N The Domains of Dread Created page with "''The Domains of Dread'' is a Neverwinter Nights Persistent World blending a highly modified Third Edition ruleset with the RAVENLOFT campaign setting, pursuing gothic stories and roleplay with real choice and consequence. It began development in early 2024, a major release to the public sought at the end of 2025." current Tag: Visual edit
- 12:1712:17, 9 August 2024 diff hist +3 m Classes and Archetypes →Hunter (Hnt) Tag: Visual edit
- 12:0712:07, 9 August 2024 diff hist +396 m Classes and Archetypes →Classes in The Domains of Dread Tag: Visual edit