Ancient Spells: Difference between revisions

From The Domains of Dread
Created page with "The following is the base spellbook for classes that have access to ancient spells, further sorted by spell school and short description. == <code>Level 0 - Cantrips</code> == === Abjuration === * <code>Resistance</code>: Ward on target grants 1 DR/+1 and +1 to saves. === Evocation === * <code>Flare</code>: Broadcast target is ''dazzled.'' * <code>Light</code>: Grants harmless glow to target or..."
 
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=== Transmutation ===
=== Transmutation ===


* <code>[[Virtue]]</code>: Touch bestows target 1d4 temporary HP.
* <code>[[Virtue]]</code>: Touch target gains 1d4 temporary HP.


== <code>Level 1 - 1st Circle</code> ==
== <code>Level 1 - 1st Circle</code> ==

Revision as of 02:25, 20 September 2024

The following is the base spellbook for classes that have access to ancient spells, further sorted by spell school and short description.

Level 0 - Cantrips

Abjuration

  • Resistance: Ward on target grants 1 DR/+1 and +1 to saves.

Evocation

  • Flare: Broadcast target is dazzled.
  • Light: Grants harmless glow to target or equipment.

Necromancy

Transmutation

  • Virtue: Touch target gains 1d4 temporary HP.

Level 1 - 1st Circle

Abjuration

  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast target door is held shut.
  • Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.

Conjuration

Enchantment

  • Sleep: Radius sets 4 HD creatures to sleep.

Evocation

Necromancy

Transmutation

  • Entangle: Radius entangles targets.
  • Goodberry: Produces 4 berries which heal 4 HP each.
  • Hawkeye: Ward on target grants +3 to Perception.
  • Longstrider: Ward on target grants 10% increased base movement speed.
  • Magic Fang: Ward on target grants +1 enhancement bonus on natural weapon.
  • Magic Stone: Produces 3 stones which deal 1d6+1 bludgeoning damage, doubled against undead when thrown, slung.
  • Shillelagh: Ward on caster grants +1 enhancement bonus on quarterstaff or club, +2d6 bludgeoning damage.

Level 2 - 2nd Circle

Abjuration

  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

Divination

Enchantment

Evocation

  • Flamelash: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), burns.
  • Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.

Necromancy

  • Thin Air: Radius fog deals 1 Str, Con, Int damage.

Transmutation

  • Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
  • Barkskin: Ward on target grants +2 natural AC, +1/6 levels (minimum +0).
  • Chill Metal: Touch deals 3d4 cold damage to target wearing metal, +1d4 cold damage whenever target attacks.
  • Flamelash: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), burns.
  • Heat Metal: Touch deals 3d4 fire damage to target wearing metal, +1d4 fire damage whenever target attacks.
  • One with the Land: Ward on caster grants +2 to Handle Animal, Stealth, Handle Device.
  • Spider Climb: Touch target takes 20 on next 3 Acrobatics checks.

Level 3 - 3rd Circle

Abjuration

Conjuration

Enchantment

Evocation

  • Call Lightning: Radius deals 1d6 electrical damage/level (max 8d6).
  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
  • Nature's Favor: Touch target beast gains +1 to attack and damage rolls/2 levels (max +4).
  • Nature's Purity: Ray deals 2d6 force damage to undead, doubled against aberrations.

Necromancy

Transmutation

  • Quillfire: Broadcast deals 1d8 poison damage, +1/2 levels (max +4), 1d6 Str damage.
  • Spike Growth: Radius deals 1d4 piercing damage/3 levels, pins.
  • Thornskin: Ward on caster grants 1d6+5 piercing damage to unarmed attacks.

Level 4 - 4th Circle

Abjuration

  • Dispel Magic: Radius or broadcast cancels magical effects, spells.
  • Freedom of Movement: Ward on target clears impermanent immobility and grants +5 to saves against future paralysis, slow, entanglement.
  • Neutralize Hex: Touch temporarily suppresses effects of a lesser hex on target.

Conjuration

  • Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
  • Blight: Radius deals 1d8 poison damage/round, sickens, nauseates.
  • Hurtling Stone: Line deals 6d6 bludgeoning damage, knocks targets off-balance, prone.
  • Wall of Water: Line deals 2d6 crushing damage/round, slows.

Enchantment

Evocation

Necromancy

  • Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.

Transmutation

Level 5 - 5th Circle

Abjuration

Conjuration

  • Cocoon: Broadcast target is paralyzed but gains fast healing 10, 15 DR/-. Nonmagical diseases and poisons are cured.
  • Energy Siphon: Ward on caster heals 1 HP/spell level per nearby cast, collapsing after 50 HP.
  • Quill Blast: Quillfire, as cone.
  • Vine Mine: Placed radius entangles, slows targets when tripped.

Evocation

Illusion

  • Nightmare: Broadcast deals 1d10 untyped damage/3 levels, fatigues.

Necromancy

  • Death Ward: Ward on target grants +5 to saves against deathwatch.
  • Seal Beast Wounds: Touch target beast gains 3 fast healing.
  • Slay Living: Touch deals 3d6 negative energy damage, +1/level, bestows deathwatch. Targets with deathwatch must save or die.
  • Undeath to Death: Radius destroys 10 HD or less undead.

Transmutation

  • Fire in the Blood: Ward on caster deals 1d4+1 fire damage and 1d4+1 acid damage to melee attackers.
  • Inferno: Broadcast deals 2d6 fire damage/round, burns.
  • Longstrider, Mass: Longstrider, as radius.
  • Poison Thorns: Ward on caster bestows nonmagical poison to melee attackers.
  • Stoneskin: Ward on target grants DR 10/+2, collapsing after 70 HP.

Level 6 - 6th Circle

Abjuration

Conjuration

  • Cometfall: Radius dispels magical darkness, deals 2d8 primeval damage, knocks targets prone.
  • Stonehold: Radius fog paralyzes targets.

Evocation

  • Anger of the Noonday Sun: Radius on caster deals 1d6 primeval damage/level to undead, blinds.
  • Miasma: Broadcast deals 1d4 Con damage/round, silences.
  • Tidal Surge: Cylinder deals 1d8 crushing damage/2 levels, knocks targets prone.

Necromancy

Transmutation

  • Crumble: Broadcast deals 1d6 sonic damage/level to target wearing metal or construct.
  • Drown: Broadcast deals 3/4ths current HP as crushing damage to living target.
  • Ironwood: Ward on target grants +3 enhancement bonus, +1d6 primeval damage on wooden weapon.
  • Stoneskin, Greater: Ward on target grants DR 15/+3, collapsing after 110 HP.
  • Stone to Flesh: Broadcast cures permanent petrification on target.

Level 7 - 7th Circle

Conjuration

  • Poison Vines: Placed radius bestows nonmagical poison, entangles, slows targets when tripped.
  • Creeping Doom: Radius deals 1d20 piercing damage, 1d6 piercing damage/round, slows, fatigues.

Divination

  • True Seeing: Ward on target grants +4 to Perception, reveals invisible objects, creatures.

Evocation

Necromancy

  • Harm: Touch deals 7 negative energy damage/level.
  • Heal: Touch heals 7 HP/level as positive energy.

Transmutation