Occult Spells: Difference between revisions

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level 3 occult
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=== Abjuration ===
=== Abjuration ===


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* <code>[[Backlash]]</code>: Broadcast deals <code>2 untyped damage/spell level</code> affecting target.
 
* <code>[[Circle of Protection]]</code>: ''Protection,'' as radius.
* <code>[[Glyph of Warding]]</code>: Placed radius deals <code>1d8 selected elemental damage/2 levels (max 4d8)</code> when tripped.
* <code>[[Protection from Elements]]</code>: Ward on target grants <code>DR 30/-</code> against elemental damage, collapsing after <code>40 HP</code>.
* <code>[[Protection from Negative Energy]]</code>: Ward on target grants <code>5 DR/- against negative energy damage</code>.
* <code>[[Sheltered Vitality]]</code>: Ward on target grants <code>+4 to saves made against fatigue, ability damage or negative levels</code>.


=== Conjuration ===
=== Conjuration ===
* <code>[[Caustic Gas]]</code>: Radius gas deals <code>1d6 acid damage/round</code>.


=== Divination ===
=== Divination ===
* <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants <code>+5 to saves against ''dazzlement, fascination'' and ''blindness''</code>''.''


=== Enchantment ===
=== Enchantment ===
* <code>[[Crushing Despair]]</code>: Cone bestows targets <code>-2 to attack and damage rolls, saves, skill and ability checks</code>.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants <code>+2 to Str and Con</code>, <code>+1 to Will saves</code>, and <code>-2 to AC</code>.


=== Evocation ===
=== Evocation ===
* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''<code>off-balance</code>, <code>prone</code>.''
* <code>[[Invisibility Purge]]</code>: Aura reveals invisible things, creatures.
* <code>[[Slashing Darkness]]</code>: Ray deals <code>1d8 negative energy damage/2 levels (max 5d8)</code>.
=== Illusion ===
* <code>[[Displacement]]</code>: Ward on target grants <code>50% ''concealment''</code>''.''


=== Necromancy ===
=== Necromancy ===
* <code>[[Death Ward]]</code>: Ward on target grants <code>+5 to saves against deathwatch</code>.
* <code>[[Ghoul Gesture]]</code>: Ray ''<code>paralyzes</code>'', ''<code>sickens</code>''.
* <code>[[Halt Undead]]</code>: Broadcast ''<code>paralyzes</code>'' undead.
* <code>[[Inflict Serious Wounds]]</code>: Touch deals <code>2d8 negative energy damage</code>, <code>+1/level (max +10)</code>.
* <code>[[Negative Energy Burst]]</code>: Radius deals <code>1d8 negative energy damage+level,</code> <code>1 Str damage/4 levels</code>.
* <code>[[Prickling Torment]]</code>: Broadcast ''<code>sickens</code>'' target, deals <code>1d6 necrotic damage</code> whenever target attacks or casts.
* <code>[[Ray of Exhaustion]]</code>: Ray ''<code>exhausts</code>'' target.
* <code>[[Rigor Mortis]]</code>: Touch on willing target appears as ''<code>dead</code>''.
* <code>[[Shivering Touch]]</code>: Touch deals <code>1d6+1 Dex damage</code>.
* <code>[[Summon Undead III]]</code>: Summons human priest skeleton.
* <code>[[Vampiric Touch]]</code>: Touch deals <code>1d6 negative energy damage/2 levels</code>. Caster gains damage as temporary HP.
* <code>[[Wrack]]</code>: Broadcast bestows target <code>-2 to attack rolls, saves, skill and ability checks and knocks ''off-balance'', ''prone''</code>.


=== Transmutation ===
=== Transmutation ===
* <code>[[Greater Esoteric Weapon|Esoteric Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels (max +3)</code> on weapon.
* <code>[[Slow]]</code>: Radius ''<code>slows</code>'' targets.


== <code>Level 4 - 4th Circle</code> ==
== <code>Level 4 - 4th Circle</code> ==

Revision as of 00:14, 10 January 2025

Level 0 - Cantrips

Abjuration

  • Resistance: Ward on target grants 1 DR/+1 and +1 to saves.

Conjuration

Enchantment

Evocation

  • Flare: Broadcast dazzles target.
  • Light: Grants harmless glow to target or equipment.

Necromancy

  • Disrupt Undead: Ray deals 1d6+1 positive energy damage to target undead.

Transmutation

  • Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
  • Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.

Universal

  • Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
  • Prestidigitation: Caster performs harmless, magical trick.

Level 1 - 1st Circle

Abjuration

  • Alarm: Placed radius warns or sounds when tripped.
  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast holds target door shut.
  • Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.
  • Protection: Ward on target grants +1 deflection AC and +1 to saves.
  • Shield: Ward on target grants +2 shield AC and immunity to magic missile.

Conjuration

  • Grease: Radius slows, knocks targets off-balance.
  • Grim Armor: Ward on target grants +2 armor AC.
  • Obscuring Mist: Radius fog grants 20% concealment against outside attacks.

Divination

  • Grave Strike: Broadcast target gains 1d6 necrotic damage on next 3 attacks.
  • True Strike: Broadcast target takes 20 on next attack roll.

Enchantment

  • Bane: Radius on caster bestows targets -1 to attack rolls and saves against fear.
  • Hypnotize: Radius fascinates 2d4 HD creatures.
  • Sleep: Radius sets 4 HD creatures to sleep.

Evocation

Necromancy

  • Chill Touch: Touch deals 1d6 necrotic damage/level (max 5d6) ,1 Con damage.
  • Doom: Broadcast bestows target -2 to attack and damage rolls, saves.
  • Inflict Light Wounds: Touch deals 1d8 negative energy damage +1/level (max +5).
  • Mollify Undead: Ward on caster causes unintelligent undead of 5 HD or less to ignore them.
  • Necrotic Awareness: Ward on caster identifies hidden undead.

Transmutation

  • Esoteric Weapon: Ward on target grants +1 enhancement bonus on weapon.
  • Expeditious Retreat: Ward on caster grants 50% increased movement speed.
  • Path of Frost: Line deals 1d4 cold damage/round, slows targets.
  • See Past Sight: Ward on target grants darkvision, including piercing the effects of magical darkness.

Level 2 - 2nd Circle

Abjuration

  • Deflect: Caster gains +10 untyped AC against next incoming attack.
  • Orphic Shroud: Ward on caster grants +1 deflection AC/6 levels (max +2).
  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

  • Glitterdust: Radius reveals targets, blinds.
  • Summon Swarm: Summons swarm of bats, rats or spiders.
  • Web: Radius slows targets, entangles.

Divination

Enchantment

Evocation

  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Continual Flame: Grants permanent colored light to target or equipment.
  • Darkbolt: Bolt deals 1d8 negative energy damage/2 levels (max 4d8), stuns.
  • Darkness: Placed radius manifests magical darkness.
  • Desecrate: Radius grants undead +1 to attack and damage rolls, saves. Turn undead checks have +1 DC.
  • Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.
  • Veil of Shadow: Ward on target grants 20% concealment which cannot be pierced except with see past sight.

Illusion

Necromancy

Transmutation

  • Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
  • Stone Bones: Ward on target undead grants +3 natural AC.
  • ... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.

Level 3 - 3rd Circle

Abjuration

  • Backlash: Broadcast deals 2 untyped damage/spell level affecting target.

Conjuration

Divination

Enchantment

  • Crushing Despair: Cone bestows targets -2 to attack and damage rolls, saves, skill and ability checks.
  • Induce Bloodlust: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.

Evocation

Illusion

Necromancy

  • Negative Energy Burst: Radius deals 1d8 negative energy damage+level, 1 Str damage/4 levels.
  • Prickling Torment: Broadcast sickens target, deals 1d6 necrotic damage whenever target attacks or casts.
  • Ray of Exhaustion: Ray exhausts target.
  • Rigor Mortis: Touch on willing target appears as dead.
  • Shivering Touch: Touch deals 1d6+1 Dex damage.
  • Summon Undead III: Summons human priest skeleton.
  • Vampiric Touch: Touch deals 1d6 negative energy damage/2 levels. Caster gains damage as temporary HP.
  • Wrack: Broadcast bestows target -2 to attack rolls, saves, skill and ability checks and knocks off-balance, prone.

Transmutation

  • Slow: Radius slows targets.

Level 4 - 4th Circle

Abjuration

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Conjuration

Divination

Enchantment

Evocation

Necromancy

Transmutation

Level 5 - 5th Circle

Abjuration

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Conjuration

Divination

Enchantment

Evocation

Necromancy

Transmutation

Level 6 - 6th Circle

Abjuration

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Conjuration

Divination

Enchantment

Evocation

Necromancy

Transmutation

Level 7 - 7th Circle

Abjuration

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Conjuration

Divination

Enchantment

Evocation

Necromancy

Transmutation