Arcane Spells: Difference between revisions

From The Domains of Dread
Created page with "== <code>Level 0 - Cantrips</code> == === Conjuration === * <code>Acid Splash</code>: Orb deals 1d4+1 acid damage. * <code>Ray of Frost</code>: Ray deals 1d4+1 cold damage. === Enchantment === * <code>Daze</code>: Broadcast ''dazes'' 4 HD or less creature. === Evocation === * <code>Electric Jolt</code>: Bolt deals 1d4+1 electrical damage. * <code>Flare</code>: Broadcast ''dazzles'' target. * <code>Light</co..."
 
 
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=== Conjuration ===
=== Conjuration ===


* <code>[[Acid Splash]]</code>: Orb deals 1d4+1 acid damage.
* <code>[[Acid Splash]]</code>: Orb deals <code>1d4+1 acid damage</code>.
* <code>[[Ray of Frost]]</code>: Ray deals 1d4+1 cold damage.
* <code>[[Ray of Frost]]</code>: Ray deals <code>1d4+1 cold damage</code>.


=== Enchantment ===
=== Enchantment ===


* <code>[[Daze]]</code>: Broadcast ''[[Conditions and Status Effects|dazes]]'' 4 HD or less creature.
* <code>[[Daze]]</code>: Broadcast ''<code>[[Conditions and Status Effects|dazes]]</code>'' 4 HD or less creature.


=== Evocation ===
=== Evocation ===


* <code>[[Electric Jolt]]</code>: Bolt deals 1d4+1 electrical damage.
* <code>[[Electric Jolt]]</code>: Bolt deals <code>1d4+1 electrical damage</code>.


* <code>[[Flare]]</code>: Broadcast ''dazzles'' target.
* <code>[[Flare]]</code>: Broadcast ''<code>dazzles</code>'' target.
* <code>[[Light]]</code>: Grants harmless glow to target or equipment.
* <code>[[Light]]</code>: Grants harmless glow to target or equipment.


=== Necromancy ===
=== Necromancy ===


* <code>[[Disrupt Undead]]</code>: Ray deals 1d6+1 positive energy damage to target undead.
* <code>[[Disrupt Undead]]</code>: Ray deals <code>1d6+1 positive energy damage</code> to target undead.


=== Transmutation ===
=== Transmutation ===
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=== Universal ===
=== Universal ===


* <code>[[Arcane Mark]]</code>: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
* <code>[[Arcane Mark]]</code>: Visible or ''<code>invisible</code>'' rune containing no more than 6 characters is scribed on an item or into the ground.
* <code>[[Prestidigitation]]</code>: Caster performs harmless, magical trick.
* <code>[[Prestidigitation]]</code>: Caster performs harmless, magical trick.


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* <code>[[Alarm]]</code>: Placed radius warns or sounds when tripped.
* <code>[[Alarm]]</code>: Placed radius warns or sounds when tripped.
* <code>[[Endure Elements]]</code>: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
* <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>.


* <code>[[Hold Portal]]</code>: Broadcast holds target door shut.
* <code>[[Hold Portal]]</code>: Broadcast holds target door shut.
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist nonmagical poison.
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist nonmagical poison.
* <code>[[Protection]]</code>: Ward on target grants +1 deflection AC and +1 to saves.
* <code>[[Protection]]</code>: Ward on target grants <code>+1 deflection AC</code> and <code>+1 to saves</code>.
* <code>[[Shield]]</code>: Ward on target grants +2 shield AC and immunity to ''magic missile.''
* <code>[[Shield]]</code>: Ward on target grants <code>+2 shield AC</code> and immunity to ''magic missile.''


=== Conjuration ===
=== Conjuration ===


* <code>[[Grease]]</code>: Radius ''slows'', knocks targets ''off-balance''.
* <code>[[Grease]]</code>: Radius ''<code>slows</code>'', knocks targets ''<code>off-balance</code>''.
* <code>[[Lesser Orb of...]]</code>: Orb deals 1d6 selected elemental damage/2 levels.
* <code>[[Lesser Orb of...]]</code>: Orb deals <code>1d6 selected elemental damage/2 levels</code>.
* <code>[[Mage Armor]]</code>: Ward on target grants +2 armor AC.
* <code>[[Mage Armor]]</code>: Ward on target grants <code>+2 armor AC</code>.
* <code>[[Summon Monster I]]</code>: Summons minor beast from local ecology.
* <code>[[Summon Monster I]]</code>: Summons minor beast from local ecology.


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=== Enchantment ===
=== Enchantment ===


* <code>[[Hypnotize]]</code>: Radius ''fascinates'' 2d4 HD creatures.
* <code>[[Hypnotize]]</code>: Radius <code>''fascinates'' 2d4 HD creatures</code>.
* <code>[[Sleep]]</code>: Radius sets 4 HD creatures to ''sleep''.
* <code>[[Sleep]]</code>: Radius sets <code>4 HD creatures to ''sleep''</code>.
* <code>[[Whelm]]</code>: Broadcast deals 1d6 subdual damage/2 levels (max 5d6).
* <code>[[Whelm]]</code>: Broadcast deals <code>1d6 subdual damage/2 levels (max 5d6)</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Burning Hands]]</code>: Cone deals 1d4 fire damage/level (max 5d4).
* <code>[[Burning Hands]]</code>: Cone deals <code>1d4 fire damage/level (max 5d4)</code>.
* <code>[[Fire Bolt]]</code>: Bolt deals 1d6 fire damage/level (max 5d6).
* <code>[[Fire Bolt]]</code>: Bolt deals <code>1d6 fire damage/level (max 5d6)</code>.
* <code>[[Magic Missile]]</code>: Ray deals 1d4+1 force damage, +1 ray/2 levels (max +4).
* <code>[[Magic Missile]]</code>: Ray deals <code>1d4+1 force damage</code>, <code>+1 ray/2 levels (max +4)</code>.
* <code>[[Shocking Grasp]]</code>: Touch deals 1d6 electrical damage/level (max 5d6), +2d6 electrical damage against target wearing metal.
* <code>[[Shocking Grasp]]</code>: Touch deals <code>1d6 electrical damage/level (max 5d6)</code>, <code>+2d6 electrical damage</code> against target wearing metal.


=== Illusion ===
=== Illusion ===


* <code>[[Color Spray]]</code>: Cone ''dazes, blinds'' or ''stuns'' proportionally to target HD.
* <code>[[Color Spray]]</code>: Cone ''<code>dazes</code>, <code>blinds</code>'' or ''<code>stuns</code>'' proportionally to target HD.
* <code>[[Disguise Self]]</code>: Ward on caster grants +2 to [[Deception]].
* <code>[[Disguise Self]]</code>: Ward on caster grants <code>+2 to [[Deception]]</code>.


=== Necromancy ===
=== Necromancy ===


* <code>[[Chill Touch]]</code>: Touch deals 1d6 necrotic damage/level (max 5d6) and 1 Con damage.
* <code>[[Chill Touch]]</code>: Touch deals <code>1d6 necrotic damage/level (max 5d6)</code> ,<code>1 Con damage</code>.
* <code>[[Negative Energy Ray]]</code>: Ray deals 1d6 negative energy damage/2 levels (max 5d6).
* <code>[[Negative Energy Ray]]</code>: Ray deals <code>1d6 negative energy damage/2 levels (max 5d6)</code>.
* <code>[[Ray of Enfeeblement]]</code>: Ray deals 1d6+1 Str damage.
* <code>[[Ray of Enfeeblement]]</code>: Ray deals <code>1d6+1 Str damage</code>.


=== Transmutation ===
=== Transmutation ===


* <code>[[Armor Lock]]</code>: Broadcast ''slows'' target wearing metal, deals 1d4 crushing damage whenever target attacks.
* <code>[[Armor Lock]]</code>: Broadcast ''<code>slows</code>'' target wearing metal, deals <code>1d4 crushing damage</code> whenever target attacks.


* <code>[[Expeditious Retreat]]</code>: Ward on caster grants 50% increased movement speed.
* <code>[[Expeditious Retreat]]</code>: Ward on caster grants <code>50% increased movement speed</code>.
* <code>[[Low-Light Vision]]</code>: Ward on target grants low-light vision.
* <code>[[Low-Light Vision]]</code>: Ward on target grants low-light vision.
* <code>[[Magic Weapon]]</code>: Ward on target grants +1 enhancement bonus on weapon.
* <code>[[Magic Weapon]]</code>: Ward on target grants <code>+1 enhancement bonus</code> on weapon.
* <code>[[Path of Frost]]</code>: Line deals 1d4 cold damage/round, ''slows'' targets.
* <code>[[Path of Frost]]</code>: Line deals <code>1d4 cold damage/round</code>, ''<code>slows</code>'' targets.


== <code>Level 2 - 2nd Circle</code> ==
== <code>Level 2 - 2nd Circle</code> ==
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* <code>[[Arcane Lock]]</code>: Magical lock appears on broadcast target door, chest or held device.
* <code>[[Arcane Lock]]</code>: Magical lock appears on broadcast target door, chest or held device.
* <code>[[Deflect]]</code>: Caster gains +10 untyped AC against next incoming attack.
* <code>[[Deflect]]</code>: Caster gains <code>+10 untyped AC</code> against next incoming attack.
* <code>[[Protection from Arrows]]</code>: Ward on target grants 20% miss chance to incoming ranged attacks.
* <code>[[Protection from Arrows]]</code>: Ward on target grants <code>20% miss chance</code> to incoming ranged attacks.
* <code>[[Resist Elements]]</code>: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.
* <code>[[Resist Elements]]</code>: Ward on target grants <code>DR 20/-</code> against elemental damage, collapsing after <code>30 HP</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Cloud of Bewilderment]]</code>: Radius gas ''dazes'' targets, ''blinds.''
* <code>[[Cloud of Bewilderment]]</code>: Radius gas ''<code>dazes</code>'' targets, ''<code>blinds</code>.''


* <code>[[Acid Arrow]]</code>: Bolt deals 3d6 acid damage, 1d4 acid damage/round.
* <code>[[Acid Arrow]]</code>: Bolt deals <code>3d6 acid damage</code>, <code>1d4 acid damage/round</code>.


* <code>[[Glitterdust]]</code>: Radius ''reveals'' targets, ''blinds.''
* <code>[[Glitterdust]]</code>: Radius ''<code>reveals</code>'' targets, ''<code>blinds</code>.''
* <code>[[Summon Monster II]]</code>: Summons beast from local ecology.
* <code>[[Summon Monster II]]</code>: Summons beast from local ecology.
* <code>[[Web]]</code>: Radius ''slows'' targets, ''entangles.''
* <code>[[Web]]</code>: Radius ''<code>slows</code>'' targets, ''<code>entangles</code>.''


=== Divination ===
=== Divination ===


* <code>[[See Invisibility]]</code>: Ward on target ''reveals'' invisible things, creatures.
* <code>[[See Invisibility]]</code>: Ward on target ''<code>reveals</code>'' ''<code>invisible</code>'' things, creatures.


=== Enchantment ===
=== Enchantment ===


* <code>[[Daze Monster]]</code>: Radius ''dazes'' 6 HD or less creature.
* <code>[[Daze Monster]]</code>: Radius <code>''dazes'' 6 HD or less creature</code>.
* <code>[[Touch of Idiocy]]</code>: Touch deals 1d4 Int, Wis, Cha damage.
* <code>[[Touch of Idiocy]]</code>: Touch deals <code>1d4 Int, Wis, Cha damage</code>.
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target -2 to AC.
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target <code>-2 to AC</code>.
* <code>[[Whelming Blast]]</code>: Cone deals 1d6 subdual damage/2 levels (max 5d6).
* <code>[[Whelming Blast]]</code>: Cone deals <code>1d6 subdual damage/2 levels (max 5d6)</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Combust]]</code>: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, ''burns.''
* <code>[[Combust]]</code>: Broadcast deals <code>2d6+level fire damage</code>, <code>1d4 fire damage/round</code>, ''<code>burns</code>.''
* <code>[[Continual Flame]]</code>: Grants permanent colored light to target or equipment.
* <code>[[Continual Flame]]</code>: Grants permanent colored light to target or equipment.


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=== Illusion ===
=== Illusion ===


* <code>[[Blur]]</code>: Ward on target grants 20% ''concealment.''
* <code>[[Blur]]</code>: Ward on target grants <code>20% ''concealment''</code>''.''
* <code>[[Hypnotic Pattern]]</code>: Radius ''fascinates'' 2d4+level HD creatures.
* <code>[[Hypnotic Pattern]]</code>: Radius <code>''fascinates'' 2d4+level HD creatures</code>.
* <code>[[Invisibility]]</code>: Ward on target grants ''invisibility'' until target attacks.
* <code>[[Invisibility]]</code>: Ward on target grants ''<code>invisibility</code>'' until target attacks.
* <code>[[Minor Image]]</code>: Manifests imaginary sound or sight.
* <code>[[Minor Image]]</code>: Manifests imaginary sound or sight.


=== Necromancy ===
=== Necromancy ===


* <code>[[Blindness/Deafness]]</code>: Broadcast target is ''blinded'' or ''deafened.''
* <code>[[Blindness/Deafness]]</code>: Broadcast target is ''<code>blinded</code>'' or ''<code>deafened</code>.''
* <code>[[False Life]]</code>: Caster gains 1d10 temporary HP+level (max +10).
* <code>[[False Life]]</code>: Caster gains <code>1d10 temporary HP+level (max +10)</code>.
* <code>[[Ghoul Touch]]</code>: Touch ''paralyzes, sickens'' living target.
* <code>[[Ghoul Touch]]</code>: Touch ''<code>paralyzes</code>, <code>sickens</code>'' living target.
* <code>[[Scare]]</code>: Radius ''shakes'' 6 HD creatures.
* <code>[[Scare]]</code>: Radius <code>''shakes'' 6 HD creatures</code>.


=== Transmutation ===
=== Transmutation ===


* <code>[[Aspect of...]]</code>: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
* <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to Str, Con, Dex, Int, Cha or Wis</code>.
* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
* <code>[[... Weapon]]</code>: Ward on target grants 1d4+1 selected elemental damage on weapon.
* <code>[[... Weapon]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on weapon.


== <code>Level 3 - 3rd Circle</code> ==
== <code>Level 3 - 3rd Circle</code> ==
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=== Abjuration ===
=== Abjuration ===


* <code>[[Backlash]]</code>: Broadcast deals 2 untyped damage/spell level affecting target.
* <code>[[Backlash]]</code>: Broadcast deals <code>2 untyped damage/spell level</code> affecting target.
* <code>[[Circle of Protection]]</code>: ''Protection,'' as radius.
* <code>[[Circle of Protection]]</code>: ''Protection,'' as radius.
* <code>[[Clarity]]</code>: Broadcast cures ''daze, confusion, shaken'' on target.
* <code>[[Clarity]]</code>: Broadcast cures ''<code>daze</code>, <code>confusion</code>, <code>shaken</code>'' on target.
* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells.
* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells.
* <code>[[Protection from Elements]]</code>: Ward on target grants DR 30/- against elemental damage, collapsing after 40 HP.
* <code>[[Protection from Elements]]</code>: Ward on target grants <code>DR 30/-</code> against elemental damage, collapsing after <code>40 HP</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Caustic Gas]]</code>: Radius gas deals 1d6 acid damage/round.
* <code>[[Caustic Gas]]</code>: Radius gas deals <code>1d6 acid damage/round</code>.
* <code>[[Stinking Cloud]]</code>: Radius gas ''nauseates'' targets.
* <code>[[Stinking Cloud]]</code>: Radius gas ''<code>nauseates</code>'' targets.
* <code>[[Summon Monster III]]</code>: Summons dire beast from local ecology.
* <code>[[Summon Monster III]]</code>: Summons dire beast from local ecology.


=== Divination ===
=== Divination ===


* <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants +5 to saves against ''dazzlement, fascination'' and ''blindness.''
* <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants <code>+5 to saves against ''dazzlement, fascination'' and ''blindness''</code>''.''


=== Enchantment ===
=== Enchantment ===


* <code>[[Deep Slumber]]</code>: Radius sets 10 HD creatures to ''sleep.''
* <code>[[Deep Slumber]]</code>: Radius sets <code>10 HD creatures to ''sleep''</code>''.''
* <code>[[Heroism]]</code>: Ward on target grants +2 to attack rolls, saves and skill checks.
* <code>[[Heroism]]</code>: Ward on target grants <code>+2 to attack rolls, saves and skill checks</code>.
* <code>[[Hold Person]]</code>: Broadcast ''paralyzes'' humanoid.
* <code>[[Hold Person]]</code>: Broadcast ''<code>paralyzes</code>'' humanoid.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants <code>+2 to Str and Con</code>, <code>+1 to Will saves</code>, and <code>-2 to AC</code>.
* <code>[[Inevitable Defeat]]</code>: Broadcast deals 2d6 subdual damage/round.
* <code>[[Inevitable Defeat]]</code>: Broadcast deals <code>2d6 subdual damage/round</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Fireball]]</code>: Radius deals 1d6 fire damage/level, ''burns.''
* <code>[[Fireball]]</code>: Radius deals <code>1d6 fire damage/level</code>, ''<code>burns</code>.''


* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''off-balance, prone.''
* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''<code>off-balance</code>, <code>prone</code>.''
* <code>[[Lightning Bolt]]</code>: Bolt deals 1d6 electrical damage/level.
* <code>[[Lightning Bolt]]</code>: Bolt deals <code>1d6 electrical damage/level</code>.


=== Illusion ===
=== Illusion ===


* <code>[[Displacement]]</code>: Ward on target grants 50% ''concealment.''
* <code>[[Displacement]]</code>: Ward on target grants <code>50% ''concealment''</code>''.''
* <code>[[Invisibility Sphere]]</code>: ''Invisibility,'' as radius.
* <code>[[Invisibility Sphere]]</code>: ''Invisibility,'' as radius.
* <code>[[Major Image]]</code>: Manifests larger, louder imaginary sound or sight.
* <code>[[Major Image]]</code>: Manifests larger, louder imaginary sound or sight.
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=== Necromancy ===
=== Necromancy ===


* <code>[[Prickling Torment]]</code>: Broadcast ''sickens'' target, deals 1d6 necrotic damage whenever target attacks or casts.
* <code>[[Prickling Torment]]</code>: Broadcast ''<code>sickens</code>'' target, deals <code>1d6 necrotic damage</code> whenever target attacks or casts.
* <code>[[Negative Energy Burst]]</code>: Radius deals 1d8 negative energy damage+level, 1 Str damage/4 levels.
* <code>[[Negative Energy Burst]]</code>: Radius deals <code>1d8 negative energy damage+level,</code> <code>1 Str damage/4 levels</code>.
* <code>[[Ray of Exhaustion]]</code>: Ray ''exhausts'' target.
* <code>[[Ray of Exhaustion]]</code>: Ray ''<code>exhausts</code>'' target.


=== Transmutation ===
=== Transmutation ===


* <code>[[Crushing Heft]]</code>: Ward on target doubles threat range on unarmed or bludgeoning weapon.
* <code>[[Crushing Heft]]</code>: Ward on target doubles threat range on unarmed or bludgeoning weapon.
* <code>[[Haste]]</code>: Ward on target grants ''haste.''
* <code>[[Haste]]</code>: Ward on target grants ''<code>haste</code>.''
* <code>[[Keen Edge]]</code>: Ward on target doubles threat range on bladed weapon.
* <code>[[Keen Edge]]</code>: Ward on target doubles threat range on bladed weapon.
* <code>[[Greater Magic Weapon|Magic Weapon, Greater]]</code>: Ward on target grants +1 enhancement bonus/4 levels on weapon.
* <code>[[Greater Magic Weapon|Magic Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on weapon.
* <code>[[... Quiver]]</code>: Ward on target grants 1d4+1 selected elemental damage on quiver or bolt case.
* <code>[[... Quiver]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on quiver or bolt case.
* <code>[[Slow]]</code>: Radius ''slows'' targets.
* <code>[[Slow]]</code>: Radius ''<code>slows</code>'' targets.


== <code>Level 4 - 4th Circle</code> ==
== <code>Level 4 - 4th Circle</code> ==
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* <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target.
* <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target.
* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist elements,'' as radius.
* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist elements,'' as radius.
* <code>[[Lesser Spell Breach|Spell Breach, Lesser]]</code>: Broadcast strips magical defenses on target, bestows -3 SR.
* <code>[[Lesser Spell Breach|Spell Breach, Lesser]]</code>: Broadcast strips magical defenses on target, bestows <code>-3 SR</code>.
* <code>[[Stoneskin]]</code>: Ward on target grants DR 10/+2, collapsing after 70 HP.
* <code>[[Stoneskin]]</code>: Ward on target grants <code>DR 10/+2</code>, collapsing after <code>70 HP</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Black Tentacles]]</code>: Radius ''pins'' targets.
* <code>[[Black Tentacles]]</code>: Radius ''<code>pins</code>'' targets.


* <code>[[Greater Mage Armor|Mage Armor, Greater]]</code>: Ward on target grants +4 armor AC.
* <code>[[Greater Mage Armor|Mage Armor, Greater]]</code>: Ward on target grants <code>+4 armor AC</code>.
* <code>[[Orb of...]]</code>: Orb deals 1d6 selected elemental damage/level (max 10d6), bestows relevant status effect.
* <code>[[Orb of...]]</code>: Orb deals <code>1d6 selected elemental damage/level (max 10d6)</code>, bestows relevant status effect.
* <code>[[Summon Monster IV]]</code>: Summons magical beast from local ecology.
* <code>[[Summon Monster IV]]</code>: Summons magical beast from local ecology.


=== Enchantment ===
=== Enchantment ===


* <code>[[Confusion]]</code>: Broadcast ''confuses'' target.
* <code>[[Confusion]]</code>: Broadcast ''<code>confuses</code>'' target.
* <code>[[Crushing Despair]]</code>: Cone bestows targets -2 to attack and damage rolls, saves, ability and skill checks.
* <code>[[Crushing Despair]]</code>: Cone bestows targets <code>-2 to attack and damage rolls, saves, ability and skill checks</code>.
* <code>[[Halting Gaze]]</code>: Gaze ''stuns'' target.
* <code>[[Halting Gaze]]</code>: Gaze ''<code>stuns</code>'' target.
* <code>[[Trance of the Verdant Domain]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast</span> ''fascinates'' <span data-darkreader-inline-bgcolor="">target and bestows -2 to saves against mind affecting spells and spell-like effects.</span>
* <code>[[Trance of the Verdant Domain]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast</span> ''<code>fascinates</code>'' <span data-darkreader-inline-bgcolor="">target and bestows <code>-2 to saves against mind affecting spells, spell-like effects</code>.</span>
* <code>[[Mass Whelm|Whelm, Mass]]</code>: Radius deals 1d6 subdual damage/level (max 10d6).
* <code>[[Mass Whelm|Whelm, Mass]]</code>: Radius deals <code>1d6 subdual damage/level (max 10d6)</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Ice Storm]]</code>: Cylinder deals 5d6 cold damage.
* <code>[[Ice Storm]]</code>: Cylinder deals <code>5d6 cold damage</code>.
* <code>[[Shout]]</code>: Cone deals 5d6 sonic damage, ''deafens''.
* <code>[[Shout]]</code>: Cone deals <code>5d6 sonic damage</code>, ''<code>deafens</code>''.
* <code>[[Wall of Fire]]</code>: Line deals 4d6 fire damage/round, ''burns.''
* <code>[[Wall of Fire]]</code>: Line deals <code>4d6 fire damage/round</code>, ''<code>burns</code>.''


=== Illusion ===
=== Illusion ===


* <code>[[Rainbow Pattern]]</code>: Radius ''fascinates'' 24 HD creatures.
* <code>[[Rainbow Pattern]]</code>: Radius <code>''fascinates'' 24 HD creatures</code>.
* <code>[[Shadow Conjuration]]</code>: Manifests ''darkness, invisibility, mage armor'' or ''magic missile'' as illusory variant.
* <code>[[Shadow Conjuration]]</code>: Manifests ''darkness, invisibility, mage armor'' or ''magic missile'' as illusory variant.


=== Necromancy ===
=== Necromancy ===


* <code>[[Burning Blood]]</code>: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, ''burns.''
* <code>[[Burning Blood]]</code>: Broadcast deals <code>1d6 acid damage</code> and <code>1d6 fire damage/round</code>, ''<code>burns</code>.''


* <code>[[Contagion]]</code>: Broadcast bestows target disease.
* <code>[[Contagion]]</code>: Broadcast bestows target disease.
* <code>[[Enervation]]</code>: Ray bestows 1d4 negative levels.
* <code>[[Enervation]]</code>: Ray bestows <code>1d4 negative levels</code>.
* <code>[[Fear]]</code>: Cone ''frightens'' 24 HD creatures.
* <code>[[Fear]]</code>: Cone <code>''frightens'' 24 HD creatures</code>.
* <code>[[Finger of Agony]]</code>: Touch deals 3d6 necrotic damage/round, ''nauseates.''
* <code>[[Finger of Agony]]</code>: Touch deals <code>3d6 necrotic damage/round</code>, ''<code>nauseates</code>.''
* <code>[[Mindfrost]]</code>: Broadcast deals 5d6 cold damage, 1d4 Int damage.
* <code>[[Mindfrost]]</code>: Broadcast deals <code>5d6 cold damage</code>, <code>1d4 Int damage</code>.


=== Transmutation ===
=== Transmutation ===
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=== Abjuration ===
=== Abjuration ===


* <code>[[Break Enchantment]]</code>: Radius cures impermanent enchantment, alteration and ''petrification'' on targets.
* <code>[[Break Enchantment]]</code>: Radius cures impermanent enchantment, alteration and ''<code>petrification</code>'' on target.
* <code>[[Elemental Buffer]]</code>: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
* <code>[[Elemental Buffer]]</code>: Ward on target grants <code>40/- DR</code> against elemental damage, collapsing after <code>60 HP</code>.
* <code>[[Mind Blank]]</code>: Broadcast restores target's senses and grants +5 to saves against mind-affecting spells, abilities.
* <code>[[Mind Blank]]</code>: Broadcast restores target's senses and grants <code>+5 to saves against mind-affecting spells, spell-like effects</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Arc of Lightning]]</code>: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
* <code>[[Arc of Lightning]]</code>: Broadcast deals <code>1d6 electrical damage</code>, repeating every bounce <code>between two or more targets (max 10d6)</code>.


* <code>[[Cloudkill]]</code>: Radius gas deals 1d4 Con damage/round and bestows ''deathwatch.'' Targets with ''deathwatch'' must save or die.
* <code>[[Cloudkill]]</code>: Radius gas deals <code>1d4 Con damage/round</code> and bestows ''<code>deathwatch</code>.'' Targets with ''deathwatch'' must save or die.
* <code>[[Freezing Fog]]</code>: Radius fog deals 1d6 cold damage/round and knocks targets ''off-balance, prone.''
* <code>[[Freezing Fog]]</code>: Radius fog deals <code>1d6 cold damage/round</code> and knocks targets ''<code>off-balance</code>, <code>prone</code>.''
* <code>[[... Sphere]]</code>: Orb deals 1d4 selected elemental damage/level, then radius deals 1d4 selected elemental damage/round, bestowing relevant status effect.
* <code>[[... Sphere]]</code>: Orb deals <code>1d4 selected elemental damage/level</code>, then radius deals <code>1d4 selected elemental damage/round</code>, bestowing relevant status effect.
* <code>[[Summon Monster V]]</code>: Summons lesser aberration.
* <code>[[Summon Monster V]]</code>: Summons lesser aberration.


=== Enchantment ===
=== Enchantment ===


* <code>[[Dominate Person]]</code>: Broadcast ''dominates'' humanoid.
* <code>[[Dominate Person]]</code>: Broadcast ''<code>dominates</code>'' humanoid.
* <code>[[Feeblemind]]</code>: Broadcast sets target's Int and Cha to 6.
* <code>[[Feeblemind]]</code>: Broadcast sets target's <code>Int and Cha to 6</code>.
* <code>[[Glyph of Sleep]]</code>: Placed radius sets 10 HD creatures to ''sleep'' when tripped.
* <code>[[Glyph of Sleep]]</code>: Placed radius sets <code>10 HD creatures to ''sleep''</code> when tripped.
* <code>[[Hold Monster]]</code>: Broadcast ''paralyzes'' creature.
* <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature.
* <code>[[Mind Fog]]</code>: Radius fog bestows targets -5 to Wis, Will saves.
* <code>[[Mind Fog]]</code>: Radius fog bestows targets <code>-5 to Wis, Will saves</code>.
* <code>[[Rex's Interposing Hand]]</code>: Spectral hand grants caster +4 untyped AC against target.
* <code>[[Rex's Interposing Hand]]</code>: Spectral hand grants caster <code>+4 untyped AC</code> against target.


=== Evocation ===
=== Evocation ===


* <code>[[Ball Lightning]]</code>: Radius deals 1d6 electrical damage 15 times.
* <code>[[Ball Lightning]]</code>: Radius deals <code>1d6 electrical damage</code> 15 times.


* <code>[[Cone of Cold]]</code>: Cone deals 1d6 cold damage/level, ''slows.''
* <code>[[Cone of Cold]]</code>: Cone deals <code>1d6 cold damage/level</code>, ''<code>slows</code>.''


=== Illusion ===
=== Illusion ===
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* <code>[[Friend to Foe]]</code>: Broadcast inverts target's enemies and allies.
* <code>[[Friend to Foe]]</code>: Broadcast inverts target's enemies and allies.


* <code>[[Nightmare]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast deals 1d10 untyped damage/3 levels,</span> ''fatigues''<span data-darkreader-inline-bgcolor="">.</span>
* <code>[[Nightmare]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast deals <code>1d10 untyped damage/3 levels</code>,</span> ''<code>fatigues</code>''<span data-darkreader-inline-bgcolor="">.</span>
* <code>[[Greater Shadow Conjuration|Shadow Conjuration, Greater]]</code>: Manifests ''acid arrow, blur, web,'' or ''minor globe of invulnerability'' as illusory variant.
* <code>[[Greater Shadow Conjuration|Shadow Conjuration, Greater]]</code>: Manifests ''acid arrow, blur, web,'' or ''minor globe of invulnerability'' as illusory variant.


=== Necromancy ===
=== Necromancy ===


* <code>[[Glyph of Pain]]</code>: Placed radius bestows targets -4 to attack rolls, skill and ability checks when tripped.
* <code>[[Glyph of Pain]]</code>: Placed radius bestows targets <code>-4 to attack rolls, skill and ability checks</code> when tripped.
* <code>[[Night's Caress]]</code>: Touch deals 1d6 necrotic damage/level, 1d6+2 Con damage to living target.
* <code>[[Night's Caress]]</code>: Touch deals <code>1d6 necrotic damage/level</code>, <code>1d6+2 Con damage</code> to living target.
* <code>[[Wave of Fatigue]]</code>: Cone ''fatigues'' targets.
* <code>[[Wave of Fatigue]]</code>: Cone ''<code>fatigues</code>'' targets.


== <code>Level 6 - 6th Circle</code> ==
== <code>Level 6 - 6th Circle</code> ==
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* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels more magical effects, spells.
* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels more magical effects, spells.
* <code>[[Globe of Invulnerability]]</code>: Ward on target prevents spells from 4th Circle and below from affecting.
* <code>[[Globe of Invulnerability]]</code>: Ward on target prevents spells from 4th Circle and below from affecting.
* <code>[[Spell Breach]]</code>: Broadcast strips more magical defenses on target, bestows -5 SR.
* <code>[[Spell Breach]]</code>: Broadcast strips more magical defenses on target, bestows <code>-5 SR</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Acid Fog]]</code>: Radius fog deals 2d6 acid damage/round.
* <code>[[Acid Fog]]</code>: Radius fog deals <code>2d6 acid damage/round</code>.
* <code>[[Summon Monster VI]]</code>: Summons aberration.
* <code>[[Summon Monster VI]]</code>: Summons aberration.


=== Divination ===
=== Divination ===


* <code>[[True Seeing]]</code>: Ward on target grants +4 to [[Perception]], reveals invisible objects, creatures.
* <code>[[True Seeing]]</code>: Ward on target grants <code>+4 to [[Perception]]</code>, reveals ''<code>invisible</code>'' objects, creatures.
* <code>[[Eyes of the Oracle]]</code>: Ward on target grants +2 dodge AC and to Reflex saves.
* <code>[[Eyes of the Oracle]]</code>: Ward on target grants <code>+2 dodge AC, Reflex saves</code>.


=== Enchantment ===
=== Enchantment ===


* <code>[[Gaze of Transfixion]]</code>: Gaze ''petrifies'' target.
* <code>[[Gaze of Transfixion]]</code>: Gaze ''<code>petrifies</code>'' target.
* <code>[[Greater Heroism|Heroism, Greater]]</code>: Ward on target grants +4 to attack rolls, saves, ability and skill checks, temporary HP equal to caster level.
* <code>[[Greater Heroism|Heroism, Greater]]</code>: Ward on target grants <code>+4 to attack rolls, saves, ability and skill checks, temporary HP equal to caster level</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Rex's Forceful Hand]]</code>: Spectral hand ''dazes,'' knocks target ''prone.''
* <code>[[Rex's Forceful Hand]]</code>: Spectral hand ''<code>dazes</code>,'' knocks target ''<code>prone</code>.''


=== Illusion ===
=== Illusion ===
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=== Necromancy ===
=== Necromancy ===


* <code>[[Eyebite]]</code>: Broadcast ''panics, nauseates'' or ''exhausts'' target over duration.
* <code>[[Eyebite]]</code>: Broadcast ''<code>panics</code>, <code>nauseates</code>'' or ''<code>exhausts</code>'' target over duration.
* <code>[[Glyph of Death]]</code>: Placed radius deals 1d6 negative energy damage/level, bestows ''deathwatch'' when tripped. Targets with ''deathwatch'' must save or die.
* <code>[[Glyph of Death]]</code>: Placed radius deals <code>1d6 negative energy damage/level</code>, bestows ''<code>deathwatch</code>'' when tripped. Targets with ''deathwatch'' must save or die.
* <code>[[Glyph of Fear]]</code>: Placed radius ''panics'' targets when tripped.
* <code>[[Glyph of Fear]]</code>: Placed radius ''<code>panics</code>'' targets when tripped.


=== Transmutation ===
=== Transmutation ===


* <code>[[Mass Aspect of...|Aspect of..., Mass]]</code>: ''Aspect of...'', as radius.
* <code>[[Mass Aspect of...|Aspect of..., Mass]]</code>: ''Aspect of...'', as radius.
* <code>[[Becoming]]</code>: Caster gains +1 BAB/2 levels, +2 natural AC and sets Str, Dex and Con to 18.
* <code>[[Becoming]]</code>: Caster gains <code>+1 BAB/2 levels</code>, <code>+2 natural AC</code> and sets <code>Str, Dex and Con to 18</code>.
* <code>[[Mass Haste|Haste, Mass]]</code>: ''Haste,'' as radius.
* <code>[[Mass Haste|Haste, Mass]]</code>: ''Haste,'' as radius.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants DR 15/+3, collapsing after 110 HP.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>DR 15/+3</code>, collapsing after <code>110 HP</code>.
* <code>[[Stone to Flesh]]</code>: Broadcast frees target from permanent petrification.
* <code>[[Stone to Flesh]]</code>: Broadcast frees target from permanent petrification.


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=== Abjuration ===
=== Abjuration ===


* <code>[[Protection from Spells]]</code>: Aura bestows +5 to saves against spells, spell-like effects.
* <code>[[Protection from Spells]]</code>: Aura bestows <code>+5 to saves against spells, spell-like effects</code>.


=== Conjuration ===
=== Conjuration ===
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=== Enchantment ===
=== Enchantment ===


* <code>[[Glyph of Stunning]]</code>: Placed radius ''stuns'' targets when tripped.
* <code>[[Glyph of Stunning]]</code>: Placed radius ''<code>stuns</code>'' targets when tripped.


* <code>[[Induce Bewilderment]]</code>: Broadcast continually ''confuses'' target.
* <code>[[Induce Bewilderment]]</code>: Broadcast continually ''<code>confuses</code>'' target.


=== Evocation ===
=== Evocation ===


* <code>[[Great Thunderclap]]</code>: Radius ''stuns, deafens'' and knocks targets ''prone.''
* <code>[[Great Thunderclap]]</code>: Radius ''<code>stuns</code>, <code>deafens</code>'' and knocks targets ''<code>prone</code>.''
* <code>[[Mage's Sword]]</code>: Coalesces floating, magic blade.
* <code>[[Mage's Sword]]</code>: Coalesces floating, magic blade.
* <code>[[Prismatic Spray]]</code>: Cone deals 20 fire damage, 40 acid damage, 80 electrical damage, poisons, ''petrifies,'' or ''confuses'' target.
* <code>[[Prismatic Spray]]</code>: Cone deals <code>20 fire damage</code>, <code>40 acid damage</code>, <code>80 electrical damage</code>, poisons, ''<code>petrifies</code>,'' or ''<code>confuses</code>'' target.
* <code>[[Rex's Grasping Hand]]</code>: Spectral hand ''pins'' target, ''silences''.
* <code>[[Rex's Grasping Hand]]</code>: Spectral hand ''<code>pins</code>'' target, ''<code>silences</code>''.


=== Illusion ===
=== Illusion ===
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=== Necromancy ===
=== Necromancy ===


* <code>[[Glyph of Weakness]]</code>: Placed radius deals 2d6 Str damage when tripped.
* <code>[[Glyph of Weakness]]</code>: Placed radius deals <code>2d6 Str damage</code> when tripped.
* <code>[[Finger of Death]]</code>: Broadcast deals 10d10 negative energy damage, bestows ''deathwatch.'' Targets with ''deathwatch'' must save or die.
* <code>[[Finger of Death]]</code>: Broadcast deals <code>10d10 negative energy damage</code>, bestows ''<code>deathwatch</code>.'' Targets with ''deathwatch'' must save or die.
* <code>[[Pulse of Hate]]</code>: Aura deals 2d6 negative energy damage/round.
* <code>[[Pulse of Hate]]</code>: Aura deals <code>2d6 negative energy damage/round</code>.

Latest revision as of 14:02, 11 October 2024

Level 0 - Cantrips

Conjuration

Enchantment

Evocation

  • Flare: Broadcast dazzles target.
  • Light: Grants harmless glow to target or equipment.

Necromancy

  • Disrupt Undead: Ray deals 1d6+1 positive energy damage to target undead.

Transmutation

  • Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
  • Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.

Universal

  • Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
  • Prestidigitation: Caster performs harmless, magical trick.

Level 1 - 1st Circle

Abjuration

  • Alarm: Placed radius warns or sounds when tripped.
  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast holds target door shut.
  • Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.
  • Protection: Ward on target grants +1 deflection AC and +1 to saves.
  • Shield: Ward on target grants +2 shield AC and immunity to magic missile.

Conjuration

Divination

  • True Strike: Broadcast target takes 20 on next attack roll.

Enchantment

  • Hypnotize: Radius fascinates 2d4 HD creatures.
  • Sleep: Radius sets 4 HD creatures to sleep.
  • Whelm: Broadcast deals 1d6 subdual damage/2 levels (max 5d6).

Evocation

  • Burning Hands: Cone deals 1d4 fire damage/level (max 5d4).
  • Fire Bolt: Bolt deals 1d6 fire damage/level (max 5d6).
  • Magic Missile: Ray deals 1d4+1 force damage, +1 ray/2 levels (max +4).
  • Shocking Grasp: Touch deals 1d6 electrical damage/level (max 5d6), +2d6 electrical damage against target wearing metal.

Illusion

Necromancy

Transmutation

  • Armor Lock: Broadcast slows target wearing metal, deals 1d4 crushing damage whenever target attacks.

Level 2 - 2nd Circle

Abjuration

  • Arcane Lock: Magical lock appears on broadcast target door, chest or held device.
  • Deflect: Caster gains +10 untyped AC against next incoming attack.
  • Protection from Arrows: Ward on target grants 20% miss chance to incoming ranged attacks.
  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

  • Acid Arrow: Bolt deals 3d6 acid damage, 1d4 acid damage/round.

Divination

Enchantment

Evocation

  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Continual Flame: Grants permanent colored light to target or equipment.
  • Darkness: Placed radius manifests magical darkness.

Illusion

  • Blur: Ward on target grants 20% concealment.
  • Hypnotic Pattern: Radius fascinates 2d4+level HD creatures.
  • Invisibility: Ward on target grants invisibility until target attacks.
  • Minor Image: Manifests imaginary sound or sight.

Necromancy

Transmutation

  • Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
  • Darkvision: Ward on target grants darkvision.
  • ... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.

Level 3 - 3rd Circle

Abjuration

Conjuration

Divination

Enchantment

  • Deep Slumber: Radius sets 10 HD creatures to sleep.
  • Heroism: Ward on target grants +2 to attack rolls, saves and skill checks.
  • Hold Person: Broadcast paralyzes humanoid.
  • Induce Bloodlust: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.
  • Inevitable Defeat: Broadcast deals 2d6 subdual damage/round.

Evocation

  • Fireball: Radius deals 1d6 fire damage/level, burns.
  • Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
  • Lightning Bolt: Bolt deals 1d6 electrical damage/level.

Illusion

Necromancy

Transmutation

  • Crushing Heft: Ward on target doubles threat range on unarmed or bludgeoning weapon.
  • Haste: Ward on target grants haste.
  • Keen Edge: Ward on target doubles threat range on bladed weapon.
  • Magic Weapon, Greater: Ward on target grants +1 enhancement bonus/4 levels on weapon.
  • ... Quiver: Ward on target grants 1d4+1 selected elemental damage on quiver or bolt case.
  • Slow: Radius slows targets.

Level 4 - 4th Circle

Abjuration

Conjuration

Enchantment

Evocation

  • Ice Storm: Cylinder deals 5d6 cold damage.
  • Shout: Cone deals 5d6 sonic damage, deafens.
  • Wall of Fire: Line deals 4d6 fire damage/round, burns.

Illusion

Necromancy

  • Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.
  • Contagion: Broadcast bestows target disease.
  • Enervation: Ray bestows 1d4 negative levels.
  • Fear: Cone frightens 24 HD creatures.
  • Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.
  • Mindfrost: Broadcast deals 5d6 cold damage, 1d4 Int damage.

Transmutation

Level 5 - 5th Circle

Abjuration

  • Break Enchantment: Radius cures impermanent enchantment, alteration and petrification on target.
  • Elemental Buffer: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
  • Mind Blank: Broadcast restores target's senses and grants +5 to saves against mind-affecting spells, spell-like effects.

Conjuration

  • Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
  • Cloudkill: Radius gas deals 1d4 Con damage/round and bestows deathwatch. Targets with deathwatch must save or die.
  • Freezing Fog: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
  • ... Sphere: Orb deals 1d4 selected elemental damage/level, then radius deals 1d4 selected elemental damage/round, bestowing relevant status effect.
  • Summon Monster V: Summons lesser aberration.

Enchantment

Evocation

Illusion

  • Nightmare: Broadcast deals 1d10 untyped damage/3 levels, fatigues.
  • Shadow Conjuration, Greater: Manifests acid arrow, blur, web, or minor globe of invulnerability as illusory variant.

Necromancy

  • Glyph of Pain: Placed radius bestows targets -4 to attack rolls, skill and ability checks when tripped.
  • Night's Caress: Touch deals 1d6 necrotic damage/level, 1d6+2 Con damage to living target.
  • Wave of Fatigue: Cone fatigues targets.

Level 6 - 6th Circle

Abjuration

  • Dispel Magic: Radius or broadcast cancels more magical effects, spells.
  • Globe of Invulnerability: Ward on target prevents spells from 4th Circle and below from affecting.
  • Spell Breach: Broadcast strips more magical defenses on target, bestows -5 SR.

Conjuration

Divination

Enchantment

Evocation

Illusion

  • Shades: Manifests cone of cold, fireball, stoneskin, or wall of fire as illusory variant.

Necromancy

  • Eyebite: Broadcast panics, nauseates or exhausts target over duration.
  • Glyph of Death: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
  • Glyph of Fear: Placed radius panics targets when tripped.

Transmutation

Level 7 - 7th Circle

Abjuration

Conjuration

Divination

  • Vision: Broadcast target takes 20 on next 3 rolls.

Enchantment

Evocation

Illusion

Necromancy

  • Glyph of Weakness: Placed radius deals 2d6 Str damage when tripped.
  • Finger of Death: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
  • Pulse of Hate: Aura deals 2d6 negative energy damage/round.