Ancient Spells: Difference between revisions

From The Domains of Dread
 
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=== Abjuration ===
=== Abjuration ===


* <code>[[Resistance]]</code>: Ward on target grants 1 DR/+1 and +1 to saves.
* <code>[[Resistance]]</code>: Ward on target grants <code>1 DR/+1</code> and <code>+1 to saves</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Flare]]</code>: Broadcast target is ''[[Conditions and Status Effects|dazzled]].''
* <code>[[Flare]]</code>: Broadcast <code>[[Conditions and Status Effects|''dazzles'']]</code> target.
* <code>[[Light]]</code>: Grants harmless glow to target or equipment.
* <code>[[Light]]</code>: Grants harmless glow to target or equipment.


=== Necromancy ===
=== Necromancy ===


* <code>[[Cure Minor Wounds]]</code>: Touch heals 4 HP as positive energy.
* <code>[[Cure Minor Wounds]]</code>: Touch heals <code>4 HP</code> as positive energy.


=== Transmutation ===
=== Transmutation ===


* <code>[[Virtue]]</code>: Touch target gains 1d4 temporary HP.
* <code>[[Virtue]]</code>: Touch target gains <code>1d4 temporary HP</code>.


== <code>Level 1 - 1st Circle</code> ==
== <code>Level 1 - 1st Circle</code> ==
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=== Abjuration ===
=== Abjuration ===


* <code>[[Endure Elements]]</code>: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
* <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>.
* <code>[[Hold Portal]]</code>:  Broadcast target door is held shut.
* <code>[[Hold Portal]]</code>:  Broadcast target door is held shut.
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist nonmagical poison.
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist nonmagical poison.
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=== Conjuration ===
=== Conjuration ===


* <code>[[Grease]]</code>: Radius slows, knocks targets ''off-balance''.
* <code>[[Grease]]</code>: Radius <code>''slows''</code>, knocks targets ''<code>off-balance</code>''.
* <code>[[Obscuring Mist]]</code>: Radius fog grants 20% ''concealment'' against outside attacks.
* <code>[[Obscuring Mist]]</code>: Radius fog grants <code>20% ''concealment''</code> against outside attacks.
* <code>[[Summon Creature I]]</code>: Summons minor beast from local ecology.
* <code>[[Summon Creature I]]</code>: Summons minor beast from local ecology.


=== Enchantment ===
=== Enchantment ===


* <code>[[Sleep]]</code>: Radius sets 4 HD creatures to ''sleep.''
* <code>[[Sleep]]</code>: Radius sets <code>4 HD creatures to ''sleep''</code>''.''


=== Evocation ===
=== Evocation ===


* <code>[[Faerie Fire]]</code>: Broadcast target is ''revealed''.
* <code>[[Faerie Fire]]</code>: Broadcast target is ''<code>revealed</code>''.
* <code>[[Produce Flame]]</code>: Ray deals 1d6 fire damage/level (max 3d6), +1/level (max +5).
* <code>[[Produce Flame]]</code>: Ray deals <code>1d6 fire damage/level (max 3d6)</code>, <code>+1/level (max +5)</code>.


=== Necromancy ===
=== Necromancy ===


* <code>[[Cure Light Wounds]]</code>: Touch heals 1d8 HP, +1/level (max +5) as positive energy.
* <code>[[Cure Light Wounds]]</code>: Touch heals <code>1d8 HP, +1/level (max +5)</code> as positive energy.
* <code>[[Necrotic Awareness]]</code>: Ward on caster identifies hidden undead.
* <code>[[Necrotic Awareness]]</code>: Ward on caster identifies hidden undead.


=== Transmutation ===
=== Transmutation ===


* <code>[[Camouflage]]</code>: Ward on caster grants +3 to [[Stealth]].
* <code>[[Camouflage]]</code>: Ward on caster grants <code>+3 to [[Stealth]]</code>.


* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
* <code>[[Darkvision]]</code>: Ward on target grants darkvision.


* <code>[[Entangle]]</code>: Radius ''entangles'' targets.
* <code>[[Entangle]]</code>: Radius ''<code>entangles</code>'' targets.
* <code>[[Goodberry]]</code>: Produces 4 berries which heal 4 HP each.
* <code>[[Goodberry]]</code>: Produces 4 berries which heal <code>4 HP</code> each.
* <code>[[Hawkeye]]</code>: Ward on target grants +3 to [[Perception]].
* <code>[[Hawkeye]]</code>: Ward on target grants <code>+3 to [[Perception]]</code>.
* <code>[[Longstrider]]</code>: Ward on target grants 10% increased base movement speed.
* <code>[[Longstrider]]</code>: Ward on target grants <code>10% increased base movement speed</code>.
* <code>[[Magic Fang]]</code>: Ward on target grants +1 enhancement bonus on natural weapon.
* <code>[[Magic Fang]]</code>: Ward on target grants <code>+1 enhancement bonus</code> on natural weapon.
* <code>[[Magic Stone]]</code>: Produces 3 stones which deal 1d6+1 bludgeoning damage, doubled against undead when thrown, slung.
* <code>[[Magic Stone]]</code>: Produces 3 stones which deal <code>1d6+1 force damage</code>, doubled against undead when thrown, slung.
* <code>[[Shillelagh]]</code>: Ward on caster grants +1 enhancement bonus on quarterstaff or club, +2d6 bludgeoning damage.
* <code>[[Shillelagh]]</code>: Ward on caster grants <code>+1 enhancement bonus</code> on quarterstaff or club, <code>+2d6 bludgeoning damage</code>.


== <code>Level 2 - 2nd Circle</code> ==
== <code>Level 2 - 2nd Circle</code> ==
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=== Abjuration ===
=== Abjuration ===


* <code>[[Resist Elements]]</code>: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.
* <code>[[Resist Elements]]</code>: Ward on target grants <code>DR 20/-</code> against elemental damage, collapsing after <code>30 HP</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Glitterdust]]</code>: Radius ''reveals'' targets, ''blinds''.
* <code>[[Glitterdust]]</code>: Radius ''<code>reveals</code>'' targets, ''<code>blinds</code>''.


* <code>[[Lesser Restoration|Restoration, Lesser]]</code>: Touch cures impermanent, extraordinary penalties on target.
* <code>[[Lesser Restoration|Restoration, Lesser]]</code>: Touch cures impermanent, extraordinary penalties on target.
* <code>[[Summon Creature II]]</code>: Summons beast from local ecology.
* <code>[[Summon Creature II]]</code>: Summons beast from local ecology.
* <code>[[Summon Swarm]]</code>: Summons swarm of bats, rats or spiders.
* <code>[[Summon Swarm]]</code>: Summons swarm of bats, rats or spiders.
* <code>[[Web]]</code>: <span data-darkreader-inline-bgcolor="">Radius </span>''slows'' <span data-darkreader-inline-bgcolor="">targets, </span>''entangles.''
* <code>[[Web]]</code>: <span data-darkreader-inline-bgcolor="">Radius </span>''<code>slows</code>'' <span data-darkreader-inline-bgcolor="">targets, </span>''<code>entangles</code>.''


=== Divination ===
=== Divination ===


* <code>[[Aberrant Awareness]]</code>: Ward on caster identifies hidden aberrations.
* <code>[[Aberrant Awareness]]</code>: Ward on caster identifies hidden aberrations.
* <code>[[See Invisibility]]</code>: Ward on target ''reveals invisible'' things, creatures.
* <code>[[See Invisibility]]</code>: Ward on target ''<code>reveals</code> <code>invisible</code>'' things, creatures.


=== Enchantment ===
=== Enchantment ===


* <code>[[Hold Beast]]</code>: Broadcast ''paralyzes'' beast.
* <code>[[Hold Beast]]</code>: Broadcast ''<code>paralyzes</code>'' beast.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants +2 to [[Attributes|Str]] and Con, +1 to Will saves, -2 to AC.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants <code>+2 to [[Attributes|Str]] and Con</code>, <code>+1 to Will saves</code>, <code>-2 to AC</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Flamelash]]</code>: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), ''burns.''
* <code>[[Flamelash]]</code>: Bolt deals <code>2d6 fire damage</code>, <code>+1d6/3 levels (max +3d6)</code>, ''<code>burns</code>.''
* <code>[[Shatter]]</code>: Radius deals 1d4 sonic damage/level (max 6d4), ''deafens.''
* <code>[[Shatter]]</code>: Radius deals <code>1d4 sonic damage/level (max 6d4)</code>, ''<code>deafens</code>.''


=== Necromancy ===
=== Necromancy ===


* <code>[[Thin Air]]</code>: Radius fog deals 1 Str, Con, Int damage.
* <code>[[Thin Air]]</code>: Radius fog deals <code>1 Str, Con, Int damage</code>.


=== Transmutation ===
=== Transmutation ===


* <code>[[Aspect of...]]</code>: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
* <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to Str, Con, Dex, Int, Cha or Wis</code>.
* <code>[[Barkskin]]</code>: Ward on target grants +2 natural AC, +1/6 levels (minimum +0).
* <code>[[Barkskin]]</code>: Ward on target grants <code>+2 natural AC</code>, <code>+1/6 levels (minimum +0)</code>.
* <code>[[Chill Metal]]</code>: Touch deals 3d4 cold damage to target wearing metal, +1d4 cold damage whenever target attacks.
* <code>[[Chill Metal]]</code>: Touch deals <code>3d4 cold damage</code> to target wearing metal, <code>+1d4 cold damage</code> whenever target attacks.
* <code>[[Flamelash]]</code>: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), ''burns.''
* <code>[[Flamelash]]</code>: Bolt deals <code>2d6 fire damage</code>, <code>+1d6/3 levels (max +3d6)</code>, ''<code>burns</code>.''
* <code>[[Heat Metal]]</code>: Touch deals 3d4 fire damage to target wearing metal, +1d4 fire damage whenever target attacks.
* <code>[[Heat Metal]]</code>: Touch deals <code>3d4 fire damage</code> to target wearing metal, <code>+1d4 fire damage</code> whenever target attacks.
* <code>[[One with the Land]]</code>: Ward on caster grants +2 to [[Handle Animal]], Stealth, [[Handle Device]].
* <code>[[One with the Land]]</code>: Ward on caster grants <code>+2 to [[Handle Animal]]</code>, <code>Stealth</code>, <code>[[Handle Device]]</code>.
* <code>[[Spider Climb]]</code>: Touch target takes 20 on next 3 Acrobatics checks.
* <code>[[Spider Climb]]</code>: Touch target takes 20 on next 3 Acrobatics checks.


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=== Abjuration ===
=== Abjuration ===


* <code>[[Protection from Elements]]</code>: Ward on target grants DR 30/- against elemental damage, collapsing after 40 HP.
* <code>[[Protection from Elements]]</code>: Ward on target grants <code>DR 30/-</code> against elemental damage, collapsing after <code>40 HP</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Caustic Gas]]</code>: Radius gas deals 1d6 acid damage/round.
* <code>[[Caustic Gas]]</code>: Radius gas deals <code>1d6 acid damage/round</code>.
* <code>[[Neutralize Poison]]</code>: Touch temporarily suppresses effects of nonmagical poison on target.
* <code>[[Neutralize Poison]]</code>: Touch temporarily suppresses effects of nonmagical poison on target.
* <code>[[Summon Creation III]]</code>: Summons dire beast from local ecology.
* <code>[[Summon Creation III]]</code>: Summons dire beast from local ecology.
* <code>[[Vigor]]</code>: Touch target gains 2 fast healing.
* <code>[[Vigor]]</code>: Touch target gains <code>2 fast healing</code>.


=== Enchantment ===
=== Enchantment ===


* <code>[[Trance of the Verdant Domain]]</code>: Broadcast ''fascinates'' target and bestows -2 to saves against mind affecting spells and spell-like effects.
* <code>[[Trance of the Verdant Domain]]</code>: Broadcast ''<code>fascinates</code>'' target and bestows <code>-2 to saves against mind affecting spells, spell-like effects</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Call Lightning]]</code>: Radius deals 1d6 electrical damage/level (max 8d6).
* <code>[[Call Lightning]]</code>: Radius deals <code>1d6 electrical damage/level (max 8d6)</code>.
* <code>[[Combust]]</code>: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, ''burns.''
* <code>[[Combust]]</code>: Broadcast deals <code>2d6+level fire damage</code>, <code>1d4 fire damage/round</code>, ''<code>burns</code>.''
* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''off-balance, prone.''
* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''<code>off-balance</code>, <code>prone</code>.''
* <code>[[Nature's Favor]]</code>: Touch target beast gains +1 to attack and damage rolls/2 levels (max +4).
* <code>[[Nature's Favor]]</code>: Touch target beast gains <code>+1 to attack and damage rolls/2 levels (max +4)</code>.
* <code>[[Nature's Purity]]</code>: Ray deals 2d6 force damage to undead, doubled against aberrations.
* <code>[[Nature's Purity]]</code>: Ray deals <code>2d6 force damage</code> to undead, doubled against aberrations.


=== Necromancy ===
=== Necromancy ===
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* <code>[[Contagion]]</code>: Broadcast bestows target disease.
* <code>[[Contagion]]</code>: Broadcast bestows target disease.


* <code>[[Cure Moderate Wounds]]</code>: Touch heals 2d8 HP, +1/level (max +10) as positive energy.
* <code>[[Cure Moderate Wounds]]</code>: Touch heals <code>2d8 HP, +1/level (max +10)</code> as positive energy.
* <code>[[Healing Sting]]</code>: Bolt deals 1d6 poison damage, +1/level (max +6), heals caster for equal amount.
* <code>[[Healing Sting]]</code>: Bolt deals <code>1d6 poison damage</code>, <code>+1/level (max +6)</code>, heals caster for equal amount.
* <code>[[Infestation of Maggots]]</code>: Touch deals 1d4 Con damage/round.
* <code>[[Infestation of Maggots]]</code>: Touch deals <code>1d4 Con damage/round</code>.
* <code>[[Poison]]</code>: Touch bestows target nonmagical poison.
* <code>[[Poison]]</code>: Touch bestows target nonmagical poison.


=== Transmutation ===
=== Transmutation ===


* <code>[[Magic Fang, Greater]]</code>: Ward on target grants +1 enhancement bonus/4 levels on natural weapon.
* <code>[[Magic Fang, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on natural weapon.


* <code>[[Quillfire]]</code>: Broadcast deals 1d8 poison damage, +1/2 levels (max +4), 1d6 Str damage.
* <code>[[Quillfire]]</code>: Broadcast deals <code>1d8 poison damage, +1/2 levels (max +4)</code>, <code>1d6 Str damage</code>.


* <code>[[Spike Growth]]</code>: Radius deals 1d4 piercing damage/3 levels, ''pins.''
* <code>[[Spike Growth]]</code>: Radius deals <code>1d4 piercing damage/3 levels</code>, ''<code>pins</code>.''
* <code>[[Thornskin]]</code>: Ward on caster grants 1d6+5 piercing damage to unarmed attacks.
* <code>[[Thornskin]]</code>: Ward on caster grants <code>1d6+5 piercing damage</code> to unarmed attacks.


== <code>Level 4 - 4th Circle</code> ==
== <code>Level 4 - 4th Circle</code> ==
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* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells.
* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells.
* <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants +5 to saves against future ''paralysis, slow, entanglement.''
* <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants <code>+5 to saves against future ''paralysis, slow, entanglement''</code>''.''


* <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target.
* <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target.
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=== Conjuration ===
=== Conjuration ===


* <code>[[Arc of Lightning]]</code>: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
* <code>[[Arc of Lightning]]</code>: Broadcast deals <code>1d6 electrical damage</code>, repeating every bounce <code>between two or more targets (max 10d6)</code>.


* <code>[[Blight]]</code>: Radius deals 1d8 poison damage/round, ''sickens, nauseates.''
* <code>[[Blight]]</code>: Radius deals <code>1d8 poison damage/round</code>, ''<code>sickens</code>, <code>nauseates</code>.''
* <code>[[Hurtling Stone]]</code>: Line deals 6d6 bludgeoning damage, knocks targets ''off-balance'', ''prone''.
* <code>[[Hurtling Stone]]</code>: Line deals <code>6d6 bludgeoning damage</code>, knocks targets ''<code>off-balance</code>'', ''<code>prone</code>''.
* <code>[[Wall of Water]]</code>: Line deals 2d6 crushing damage/round, ''slows''.
* <code>[[Wall of Water]]</code>: Line deals <code>2d6 crushing damage/round</code>, ''<code>slows</code>''.


=== Enchantment ===
=== Enchantment ===


* <code>[[Hold Monster]]</code>: Broadcast ''paralyzes'' creature.
* <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature.


=== Evocation ===
=== Evocation ===


* <code>[[Ice Storm]]</code>: Cylinder deals 5d6 cold damage.
* <code>[[Ice Storm]]</code>: Cylinder deals <code>5d6 cold damage</code>.
* <code>[[Pillar of the Primordial]]</code>: Radius deals 1d6 primeval damage/level (max 10d6).
* <code>[[Pillar of the Primordial]]</code>: Radius deals <code>1d6 primeval damage/level (max 10d6)</code>.
* <code>[[Scalding Steam]]</code>: Radius deals 2d6 fire damage/round, ''blinds.''
* <code>[[Scalding Steam]]</code>: Radius deals <code>2d6 fire damage/round</code>, ''<code>blinds</code>.''


=== Necromancy ===
=== Necromancy ===


* <code>[[Bubbling Poison]]</code>: Touch deals 1d4 Con damage/round.
* <code>[[Bubbling Poison]]</code>: Touch deals <code>1d4 Con damage/round</code>.


* <code>[[Burning Blood]]</code>: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, ''burns.''
* <code>[[Burning Blood]]</code>: Broadcast deals <code>1d6 acid damage and 1d6 fire damage/round</code>, ''<code>burns</code>.''


* <code>[[Cure Serious Wounds]]</code>: Touch heals 3d8 HP, +1/level (max +10) as positive energy.
* <code>[[Cure Serious Wounds]]</code>: Touch heals <code>3d8 HP, +1/level (max +10)</code> as positive energy.


=== Transmutation ===
=== Transmutation ===


* <code>[[Mass Camouflage|Camouflage, Mass]]</code>: ''Camouflage,'' as radius.
* <code>[[Mass Camouflage|Camouflage, Mass]]</code>: ''Camouflage,'' as radius.
* <code>[[Languor]]</code>: Ray deals 1d6+1 Str damage, ''slows.''
* <code>[[Languor]]</code>: Ray deals <code>1d6+1 Str damage</code>, ''<code>slows</code>.''
* <code>[[Rusting Grasp]]</code>: Touch deals 3d6 acid damage, -1 AC to target wearing metal.
* <code>[[Rusting Grasp]]</code>: Touch deals <code>3d6 acid damage</code>, <code>-1 AC</code> to target wearing metal.


== <code>Level 5 - 5th Circle</code> ==
== <code>Level 5 - 5th Circle</code> ==
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=== Abjuration ===
=== Abjuration ===


* <code>[[Nature's Resistance]]</code>: Ward on target bestows 5 SR, +1/level (max +5).
* <code>[[Nature's Resistance]]</code>: Ward on target bestows <code>5 SR</code>, <code>+1/2 levels (max +5)</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Cocoon]]</code>: Broadcast target is ''paralyzed'' but gains fast healing 10, 15 DR/-. Nonmagical diseases and poisons are cured.
* <code>[[Cocoon]]</code>: Broadcast target is ''<code>paralyzed</code>'' but gains <code>fast healing 10</code>, <code>15 DR/-</code>. Nonmagical diseases and poisons are cured.
* <code>[[Energy Siphon]]</code>: Ward on caster heals 1 HP/spell level per nearby cast, collapsing after 50 HP.
* <code>[[Energy Siphon]]</code>: Ward on caster heals <code>1 HP/spell level</code> per nearby cast, collapsing after <code>50 HP</code>.
* <code>[[Quill Blast]]</code>: ''Quillfire,'' as cone.
* <code>[[Quill Blast]]</code>: ''Quillfire,'' as cone.
* <code>[[Vine Mine]]</code>: Placed radius ''entangles, slows'' targets when tripped.
* <code>[[Vine Mine]]</code>: Placed radius ''<code>entangles</code>, <code>slows</code>'' targets when tripped.


=== Evocation ===
=== Evocation ===


* <code>[[Call Lightning Storm]]</code>: Radius deals 2d6 electrical damage/2 levels.
* <code>[[Call Lightning Storm]]</code>: Radius deals <code>2d6 electrical damage/2 levels</code>.
* <code>[[Nature's Hallow]]</code>: Radius grants humanoids and beasts +2 to attack and damage rolls, +3 untyped AC.
* <code>[[Nature's Hallow]]</code>: Placed radius grants humanoids and beasts <code>+2 to attack and damage rolls</code>, <code>+3 untyped AC</code>.
* <code>[[Wall of Fire]]</code>: Line deals 4d6 fire damage/round, ''burns.''
* <code>[[Wall of Fire]]</code>: Line deals <code>4d6 fire damage/round</code>, ''<code>burns</code>.''


=== Illusion ===
=== Illusion ===


* <code>[[Nightmare]]</code>: Broadcast deals 1d10 untyped damage/3 levels, ''fatigues''.
* <code>[[Nightmare]]</code>: Broadcast deals <code>1d10 untyped damage/3 levels</code>, ''<code>fatigues</code>''.


=== Necromancy ===
=== Necromancy ===


* <code>[[Cure Critical Wounds]]</code>: Touch heals 4d8 HP, +1/level as positive energy.
* <code>[[Cure Critical Wounds]]</code>: Touch heals <code>4d8 HP, +1/level</code> as positive energy.


* <code>[[Death Ward]]</code>: Ward on target grants +5 to saves against deathwatch.
* <code>[[Death Ward]]</code>: Ward on target grants <code>+5 to saves against ''deathwatch''</code>.
* <code>[[Seal Beast Wounds]]</code>: Touch target beast gains 3 fast healing.
* <code>[[Seal Beast Wounds]]</code>: Touch target beast gains <code>3 fast healing</code>.
* <code>[[Slay Living]]</code>: Touch deals 3d6 negative energy damage, +1/level, bestows ''deathwatch.'' Targets with ''deathwatch'' must save or die.
* <code>[[Slay Living]]</code>: Touch deals <code>3d6 negative energy damage, +1/level</code>, bestows <code>''deathwatch''</code>''.'' Targets with ''deathwatch'' must save or die.
* <code>[[Undeath to Death]]</code>: Radius destroys 10 HD or less undead.
* <code>[[Undeath to Death]]</code>: Radius destroys <code>10 HD</code> or less undead.


=== Transmutation ===
=== Transmutation ===


* <code>[[Fire in the Blood]]</code>: Ward on caster deals 1d4+1 fire damage and 1d4+1 acid damage to melee attackers.
* <code>[[Fire in the Blood]]</code>: Ward on caster deals <code>1d4+1 fire damage</code> and <code>1d4+1 acid damage</code> to melee attackers.
* <code>[[Inferno]]</code>: Broadcast deals 2d6 fire damage/round, ''burns.''
 
* <code>[[Mass Longstrider|Longstrider, Mass]]</code>: Longstrider, as radius.
* <code>[[Inferno]]</code>: Broadcast deals <code>2d6 fire damage/round</code>, ''<code>burns</code>.''
 
* <code>[[Mass Longstrider|Longstrider, Mass]]</code>: ''Longstrider'', as radius.
* <code>[[Poison Thorns]]</code>: Ward on caster bestows nonmagical poison to melee attackers.
* <code>[[Poison Thorns]]</code>: Ward on caster bestows nonmagical poison to melee attackers.
* <code>[[Stoneskin]]</code>: Ward on target grants DR 10/+2, collapsing after 70 HP.
* <code>[[Stoneskin]]</code>: Ward on target grants <code>DR 10/+2</code>, collapsing after <code>70 HP</code>.


== <code>Level 6 - 6th Circle</code> ==
== <code>Level 6 - 6th Circle</code> ==
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* <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells.
* <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells.
* <code>[[Elemental Buffer]]</code>: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
* <code>[[Elemental Buffer]]</code>: Ward on target grants <code>40/- DR</code> against elemental damage, collapsing after <code>60 HP</code>.
* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist Elements,'' as radius.
* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist elements,'' as radius.


=== Conjuration ===
=== Conjuration ===


* <code>[[Cometfall]]</code>: Radius dispels magical darkness, deals 2d8 primeval damage, knocks targets ''prone.''
* <code>[[Cometfall]]</code>: Radius dispels magical darkness, deals <code>2d8 primeval damage</code>, knocks targets ''<code>prone</code>.''
* <code>[[Stonehold]]</code>: Radius fog ''paralyzes'' targets''.''
* <code>[[Stonehold]]</code>: Radius fog ''<code>paralyzes</code>'' targets''.''


=== Evocation ===
=== Evocation ===


* <code>[[Anger of the Noonday Sun]]</code>: Radius on caster deals 1d6 primeval damage/level to undead, ''blinds.''
* <code>[[Anger of the Noonday Sun]]</code>: Radius on caster deals <code>1d6 primeval damage/level</code> to undead, ''<code>blinds</code>.''
* <code>[[Miasma]]</code>: Broadcast deals 1d4 Con damage/round, ''silences.''
* <code>[[Miasma]]</code>: Broadcast deals <code>1d4 Con damage/round</code>, ''<code>silences</code>.''
* <code>[[Tidal Surge]]</code>: Cylinder deals 1d8 crushing damage/2 levels, knocks targets ''prone.''
* <code>[[Tidal Surge]]</code>: Cylinder deals <code>1d8 crushing damage/2 levels</code>, knocks targets ''<code>prone</code>.''


=== Necromancy ===
=== Necromancy ===


* <code>[[Mass Cure Light Wounds|Cure Light Wounds, Mass]]</code>: Radius heals 1d8 HP, +1/level as positive energy.
* <code>[[Mass Cure Light Wounds|Cure Light Wounds, Mass]]</code>: Radius heals <code>1d8 HP, +1/level</code> as positive energy.
* <code>[[Pox]]</code>: Radius on caster deals 1d4 Con damage.
* <code>[[Pox]]</code>: Radius on caster deals <code>1d4 Con damage</code>.
* <code>[[Seal Wounds]]</code>: Touch target gains 5 fast healing.
* <code>[[Seal Wounds]]</code>: Touch target gains <code>5 fast healing</code>.


=== Transmutation ===
=== Transmutation ===
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* <code>[[Mass Aspect of ...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius.  
* <code>[[Mass Aspect of ...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius.  


* <code>[[Crumble]]</code>: Broadcast deals 1d6 sonic damage/level to target wearing metal or construct.
* <code>[[Crumble]]</code>: Broadcast deals <code>1d6 sonic damage/level</code> to target wearing metal or construct.
* <code>[[Drown]]</code>: Broadcast deals 3/4ths current HP as crushing damage to living target.
* <code>[[Drown]]</code>: Broadcast deals <code>3/4ths current HP crushing damage</code> to living target.
* <code>[[Ironwood]]</code>: Ward on target grants +3 enhancement bonus, +1d6 primeval damage on wooden weapon.
* <code>[[Ironwood]]</code>: Ward on target grants <code>+3 enhancement bonus</code>, <code>+1d6 primeval damage</code> on wooden weapon.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants DR 15/+3, collapsing after 110 HP.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>DR 15/+3</code>, collapsing after <code>110 HP</code>.
* <code>[[Stone to Flesh]]</code>: Broadcast cures permanent ''petrification'' on target.
* <code>[[Stone to Flesh]]</code>: Broadcast cures permanent ''<code>petrification</code>'' on target.


== <code>Level 7 - 7th Circle</code> ==
== <code>Level 7 - 7th Circle</code> ==
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=== Conjuration ===
=== Conjuration ===


* <code>[[Poison Vines]]</code>: Placed radius bestows nonmagical poison, ''entangles, slows'' targets when tripped.
* <code>[[Poison Vines]]</code>: Placed radius bestows nonmagical poison, ''<code>entangles</code>, <code>slows</code>'' targets when tripped.
* <code>[[Creeping Doom]]</code>: Radius deals 1d20 piercing damage, 1d6 piercing damage/round, ''slows, fatigues.''
* <code>[[Creeping Doom]]</code>: Radius deals <code>1d20 piercing damage</code>, <code>1d6 piercing damage/round</code>, ''<code>slows</code>, <code>fatigues</code>.''


=== Divination ===
=== Divination ===


* <code>[[True Seeing]]</code>: Ward on target grants +4 to Perception, reveals invisible objects, creatures.
* <code>[[True Seeing]]</code>: Ward on target grants <code>+4 to Perception</code>, ''<code>reveals</code>'' invisible objects, creatures.


=== Evocation ===
=== Evocation ===


* <code>[[Great Thunderclap]]</code>: Radius ''stuns, deafens'' and knocks targets ''prone.''
* <code>[[Great Thunderclap]]</code>: Radius ''<code>stuns</code>, <code>deafens</code>'' and knocks targets ''<code>prone</code>.''
* <code>[[Primordial Storm]]</code>: Radius deals 1d6 primeval damage/level.
* <code>[[Primordial Storm]]</code>: Radius deals <code>1d6 primeval damage/level</code>.


=== Necromancy ===
=== Necromancy ===


* <code>[[Harm]]</code>: Touch deals 7 negative energy damage/level.
* <code>[[Harm]]</code>: Touch deals <code>7 negative energy damage/level</code>.
* <code>[[Heal]]</code>: Touch heals 7 HP/level as positive energy.
* <code>[[Heal]]</code>: Touch heals <code>7 HP/level</code> as positive energy.


=== Transmutation ===
=== Transmutation ===


* <code>[[Aura of Vitality]]</code>: Aura bestows +3 to Con, Dex, Str.
* <code>[[Aura of Vitality]]</code>: Aura bestows <code>+3 to Con, Dex, Str</code>.
* <code>[[Nature's Balance]]</code>: Radius bestows -5 SR to enemies, heals allies 2d8 as positive energy.
* <code>[[Nature's Balance]]</code>: Radius bestows <code>-5 SR</code> to enemies, heals allies <code>2d8 HP</code> as positive energy.

Latest revision as of 01:52, 15 October 2024

Level 0 - Cantrips

Abjuration

  • Resistance: Ward on target grants 1 DR/+1 and +1 to saves.

Evocation

Necromancy

Transmutation

  • Virtue: Touch target gains 1d4 temporary HP.

Level 1 - 1st Circle

Abjuration

  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast target door is held shut.
  • Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.

Conjuration

Enchantment

  • Sleep: Radius sets 4 HD creatures to sleep.

Evocation

Necromancy

Transmutation

  • Entangle: Radius entangles targets.
  • Goodberry: Produces 4 berries which heal 4 HP each.
  • Hawkeye: Ward on target grants +3 to Perception.
  • Longstrider: Ward on target grants 10% increased base movement speed.
  • Magic Fang: Ward on target grants +1 enhancement bonus on natural weapon.
  • Magic Stone: Produces 3 stones which deal 1d6+1 force damage, doubled against undead when thrown, slung.
  • Shillelagh: Ward on caster grants +1 enhancement bonus on quarterstaff or club, +2d6 bludgeoning damage.

Level 2 - 2nd Circle

Abjuration

  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

Divination

Enchantment

Evocation

  • Flamelash: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), burns.
  • Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.

Necromancy

  • Thin Air: Radius fog deals 1 Str, Con, Int damage.

Transmutation

  • Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
  • Barkskin: Ward on target grants +2 natural AC, +1/6 levels (minimum +0).
  • Chill Metal: Touch deals 3d4 cold damage to target wearing metal, +1d4 cold damage whenever target attacks.
  • Flamelash: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), burns.
  • Heat Metal: Touch deals 3d4 fire damage to target wearing metal, +1d4 fire damage whenever target attacks.
  • One with the Land: Ward on caster grants +2 to Handle Animal, Stealth, Handle Device.
  • Spider Climb: Touch target takes 20 on next 3 Acrobatics checks.

Level 3 - 3rd Circle

Abjuration

Conjuration

Enchantment

Evocation

  • Call Lightning: Radius deals 1d6 electrical damage/level (max 8d6).
  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
  • Nature's Favor: Touch target beast gains +1 to attack and damage rolls/2 levels (max +4).
  • Nature's Purity: Ray deals 2d6 force damage to undead, doubled against aberrations.

Necromancy

Transmutation

  • Quillfire: Broadcast deals 1d8 poison damage, +1/2 levels (max +4), 1d6 Str damage.
  • Spike Growth: Radius deals 1d4 piercing damage/3 levels, pins.
  • Thornskin: Ward on caster grants 1d6+5 piercing damage to unarmed attacks.

Level 4 - 4th Circle

Abjuration

  • Dispel Magic: Radius or broadcast cancels magical effects, spells.
  • Freedom of Movement: Ward on target clears impermanent immobility and grants +5 to saves against future paralysis, slow, entanglement.
  • Neutralize Hex: Touch temporarily suppresses effects of a lesser hex on target.

Conjuration

  • Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
  • Blight: Radius deals 1d8 poison damage/round, sickens, nauseates.
  • Hurtling Stone: Line deals 6d6 bludgeoning damage, knocks targets off-balance, prone.
  • Wall of Water: Line deals 2d6 crushing damage/round, slows.

Enchantment

Evocation

Necromancy

  • Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.

Transmutation

Level 5 - 5th Circle

Abjuration

Conjuration

  • Cocoon: Broadcast target is paralyzed but gains fast healing 10, 15 DR/-. Nonmagical diseases and poisons are cured.
  • Energy Siphon: Ward on caster heals 1 HP/spell level per nearby cast, collapsing after 50 HP.
  • Quill Blast: Quillfire, as cone.
  • Vine Mine: Placed radius entangles, slows targets when tripped.

Evocation

Illusion

  • Nightmare: Broadcast deals 1d10 untyped damage/3 levels, fatigues.

Necromancy

  • Death Ward: Ward on target grants +5 to saves against deathwatch.
  • Seal Beast Wounds: Touch target beast gains 3 fast healing.
  • Slay Living: Touch deals 3d6 negative energy damage, +1/level, bestows deathwatch. Targets with deathwatch must save or die.
  • Undeath to Death: Radius destroys 10 HD or less undead.

Transmutation

  • Fire in the Blood: Ward on caster deals 1d4+1 fire damage and 1d4+1 acid damage to melee attackers.
  • Inferno: Broadcast deals 2d6 fire damage/round, burns.

Level 6 - 6th Circle

Abjuration

Conjuration

  • Cometfall: Radius dispels magical darkness, deals 2d8 primeval damage, knocks targets prone.
  • Stonehold: Radius fog paralyzes targets.

Evocation

  • Anger of the Noonday Sun: Radius on caster deals 1d6 primeval damage/level to undead, blinds.
  • Miasma: Broadcast deals 1d4 Con damage/round, silences.
  • Tidal Surge: Cylinder deals 1d8 crushing damage/2 levels, knocks targets prone.

Necromancy

Transmutation

  • Crumble: Broadcast deals 1d6 sonic damage/level to target wearing metal or construct.
  • Drown: Broadcast deals 3/4ths current HP crushing damage to living target.
  • Ironwood: Ward on target grants +3 enhancement bonus, +1d6 primeval damage on wooden weapon.
  • Stoneskin, Greater: Ward on target grants DR 15/+3, collapsing after 110 HP.
  • Stone to Flesh: Broadcast cures permanent petrification on target.

Level 7 - 7th Circle

Conjuration

  • Poison Vines: Placed radius bestows nonmagical poison, entangles, slows targets when tripped.
  • Creeping Doom: Radius deals 1d20 piercing damage, 1d6 piercing damage/round, slows, fatigues.

Divination

  • True Seeing: Ward on target grants +4 to Perception, reveals invisible objects, creatures.

Evocation

Necromancy

  • Harm: Touch deals 7 negative energy damage/level.
  • Heal: Touch heals 7 HP/level as positive energy.

Transmutation