Arcane Spells: Difference between revisions

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* <code>[[Daze Monster]]</code>: Radius <code>''dazes'' 6 HD or less creature</code>.
* <code>[[Daze Monster]]</code>: Radius <code>''dazes'' 6 HD or less creature</code>.
* <code>[[Touch of Idiocy]]</code>: Touch deals <code>1d4 Int, Wis, Cha damage</code>.
* <code>[[Touch of Idiocy]]</code>: Touch deals <code>1d4 Int, Wis, Prs damage</code>.
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target <code>-2 to AC</code>.
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target <code>-2 to AC</code>.
* <code>[[Whelming Blast]]</code>: Cone deals <code>1d6 subdual damage/2 levels (max 5d6)</code>.
* <code>[[Whelming Blast]]</code>: Cone deals <code>1d6 subdual damage/2 levels (max 5d6)</code>.
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=== Transmutation ===
=== Transmutation ===


* <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to Str, Con, Dex, Int, Cha or Wis</code>.
* <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to Str, Con, Dex, Int, Prs or Wis</code>.
* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
* <code>[[... Weapon]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on weapon.
* <code>[[... Weapon]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on weapon.
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=== Transmutation ===
=== Transmutation ===


* <code>[[Crushing Heft]]</code>: Ward on target doubles threat range on unarmed or bludgeoning weapon.
* <code>[[Haste]]</code>: Ward on target grants ''<code>haste</code>.''
* <code>[[Haste]]</code>: Ward on target grants ''<code>haste</code>.''
* <code>[[Keen Edge]]</code>: Ward on target doubles threat range on bladed weapon.
* <code>[[Keen Weapon]]</code>: Ward on target <code>doubles threat range</code> on weapon.
* <code>[[Greater Magic Weapon|Magic Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on weapon.
* <code>[[Greater Magic Weapon|Magic Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on weapon.
* <code>[[... Quiver]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on quiver or bolt case.
* <code>[[... Quiver]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on quiver or bolt case.
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* <code>[[Dominate Person]]</code>: Broadcast ''<code>dominates</code>'' humanoid.
* <code>[[Dominate Person]]</code>: Broadcast ''<code>dominates</code>'' humanoid.
* <code>[[Feeblemind]]</code>: Broadcast sets target's <code>Int and Cha to 6</code>.
* <code>[[Feeblemind]]</code>: Broadcast sets target's <code>Int and Prs to 6</code>.
* <code>[[Glyph of Sleep]]</code>: Placed radius sets <code>10 HD creatures to ''sleep''</code> when tripped.
* <code>[[Glyph of Sleep]]</code>: Placed radius sets <code>10 HD creatures to ''sleep''</code> when tripped.
* <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature.
* <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature.
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* <code>[[Friend to Foe]]</code>: Broadcast inverts target's enemies and allies.
* <code>[[Friend to Foe]]</code>: Broadcast inverts target's enemies and allies.


* <code>[[Nightmare]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast deals <code>1d10 untyped damage/3 levels</code>,</span> ''<code>fatigues</code>''<span data-darkreader-inline-bgcolor="">.</span>
* <code>[[Nightmare]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast deals <code>1d10 astral damage/3 levels</code>,</span> ''<code>fatigues</code>''<span data-darkreader-inline-bgcolor="">.</span>
* <code>[[Greater Shadow Conjuration|Shadow Conjuration, Greater]]</code>: Manifests ''acid arrow, blur, web,'' or ''minor globe of invulnerability'' as illusory variant.
* <code>[[Greater Shadow Conjuration|Shadow Conjuration, Greater]]</code>: Manifests ''acid arrow, blur, web,'' or ''minor globe of invulnerability'' as illusory variant.


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* <code>[[Globe of Invulnerability]]</code>: Ward on target prevents spells from 4th Circle and below from affecting.
* <code>[[Globe of Invulnerability]]</code>: Ward on target prevents spells from 4th Circle and below from affecting.
* <code>[[Spell Breach]]</code>: Broadcast strips more magical defenses on target, bestows <code>-5 SR</code>.
* <code>[[Spell Breach]]</code>: Broadcast strips more magical defenses on target, bestows <code>-5 SR</code>.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>DR 15/+3</code>, collapsing after <code>110 HP</code>.


=== Conjuration ===
=== Conjuration ===
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* <code>[[Becoming]]</code>: Caster gains <code>+1 BAB/2 levels</code>, <code>+2 natural AC</code> and sets <code>Str, Dex and Con to 18</code>.
* <code>[[Becoming]]</code>: Caster gains <code>+1 BAB/2 levels</code>, <code>+2 natural AC</code> and sets <code>Str, Dex and Con to 18</code>.
* <code>[[Mass Haste|Haste, Mass]]</code>: ''Haste,'' as radius.
* <code>[[Mass Haste|Haste, Mass]]</code>: ''Haste,'' as radius.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>DR 15/+3</code>, collapsing after <code>110 HP</code>.
* <code>[[Stone to Flesh]]</code>: Broadcast frees target from permanent petrification.
* <code>[[Stone to Flesh]]</code>: Broadcast frees target from permanent petrification.


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=== Necromancy ===
=== Necromancy ===


* <code>[[Finger of Death]]</code>: Broadcast deals <code>10d10 negative energy damage</code>, bestows ''<code>deathwatch</code>.'' Targets with ''deathwatch'' must save or die.
* <code>[[Glyph of Weakness]]</code>: Placed radius deals <code>2d6 Str damage</code> when tripped.
* <code>[[Glyph of Weakness]]</code>: Placed radius deals <code>2d6 Str damage</code> when tripped.
* <code>[[Finger of Death]]</code>: Broadcast deals <code>10d10 negative energy damage</code>, bestows ''<code>deathwatch</code>.'' Targets with ''deathwatch'' must save or die.
* <code>[[Pulse of Hate]]</code>: Aura deals <code>2d6 negative energy damage/round</code>.
* <code>[[Pulse of Hate]]</code>: Aura deals <code>2d6 negative energy damage/round</code>.

Revision as of 00:14, 31 March 2025

Level 0 - Cantrips

Conjuration

Enchantment

Evocation

  • Flare: Broadcast dazzles target.
  • Light: Grants harmless glow to target or equipment.

Necromancy

  • Disrupt Undead: Ray deals 1d6+1 positive energy damage to target undead.

Transmutation

  • Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
  • Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.

Universal

  • Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
  • Prestidigitation: Caster performs harmless, magical trick.

Level 1 - 1st Circle

Abjuration

  • Alarm: Placed radius warns or sounds when tripped.
  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast holds target door shut.
  • Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.
  • Protection: Ward on target grants +1 deflection AC and +1 to saves.
  • Shield: Ward on target grants +2 shield AC and immunity to magic missile.

Conjuration

Divination

  • True Strike: Broadcast target takes 20 on next attack roll.

Enchantment

  • Hypnotize: Radius fascinates 2d4 HD creatures.
  • Sleep: Radius sets 4 HD creatures to sleep.
  • Whelm: Broadcast deals 1d6 subdual damage/2 levels (max 5d6).

Evocation

  • Burning Hands: Cone deals 1d4 fire damage/level (max 5d4).
  • Fire Bolt: Bolt deals 1d6 fire damage/level (max 5d6).
  • Magic Missile: Ray deals 1d4+1 force damage, +1 ray/2 levels (max +4).
  • Shocking Grasp: Touch deals 1d6 electrical damage/level (max 5d6), +2d6 electrical damage against target wearing metal.

Illusion

Necromancy

Transmutation

  • Armor Lock: Broadcast slows target wearing metal, deals 1d4 crushing damage whenever target attacks.

Level 2 - 2nd Circle

Abjuration

  • Arcane Lock: Magical lock appears on broadcast target door, chest or held device.
  • Deflect: Caster gains +10 untyped AC against next incoming attack.
  • Protection from Arrows: Ward on target grants 20% miss chance to incoming ranged attacks.
  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

  • Acid Arrow: Bolt deals 3d6 acid damage, 1d4 acid damage/round.

Divination

Enchantment

Evocation

  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Continual Flame: Grants permanent colored light to target or equipment.
  • Darkness: Placed radius manifests magical darkness.

Illusion

  • Blur: Ward on target grants 20% concealment.
  • Hypnotic Pattern: Radius fascinates 2d4+level HD creatures.
  • Invisibility: Ward on target grants invisibility until target attacks.
  • Minor Image: Manifests imaginary sound or sight.

Necromancy

Transmutation

  • Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Prs or Wis.
  • Darkvision: Ward on target grants darkvision.
  • ... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.

Level 3 - 3rd Circle

Abjuration

Conjuration

Divination

Enchantment

  • Deep Slumber: Radius sets 10 HD creatures to sleep.
  • Heroism: Ward on target grants +2 to attack rolls, saves and skill checks.
  • Hold Person: Broadcast paralyzes humanoid.
  • Induce Bloodlust: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.
  • Inevitable Defeat: Broadcast deals 2d6 subdual damage/round.

Evocation

  • Fireball: Radius deals 1d6 fire damage/level, burns.
  • Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
  • Lightning Bolt: Bolt deals 1d6 electrical damage/level.

Illusion

Necromancy

Transmutation

  • Haste: Ward on target grants haste.
  • Keen Weapon: Ward on target doubles threat range on weapon.
  • Magic Weapon, Greater: Ward on target grants +1 enhancement bonus/4 levels on weapon.
  • ... Quiver: Ward on target grants 1d4+1 selected elemental damage on quiver or bolt case.
  • Slow: Radius slows targets.

Level 4 - 4th Circle

Abjuration

Conjuration

Enchantment

Evocation

  • Ice Storm: Cylinder deals 5d6 cold damage.
  • Shout: Cone deals 5d6 sonic damage, deafens.
  • Wall of Fire: Line deals 4d6 fire damage/round, burns.

Illusion

Necromancy

  • Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.
  • Contagion: Broadcast bestows target disease.
  • Enervation: Ray bestows 1d4 negative levels.
  • Fear: Cone frightens 24 HD creatures.
  • Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.
  • Mindfrost: Broadcast deals 5d6 cold damage, 1d4 Int damage.

Transmutation

Level 5 - 5th Circle

Abjuration

  • Break Enchantment: Radius cures impermanent enchantment, alteration and petrification on target.
  • Elemental Buffer: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
  • Mind Blank: Broadcast restores target's senses and grants +5 to saves against mind-affecting spells, spell-like effects.

Conjuration

  • Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
  • Cloudkill: Radius gas deals 1d4 Con damage/round and bestows deathwatch. Targets with deathwatch must save or die.
  • Freezing Fog: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
  • ... Sphere: Orb deals 1d4 selected elemental damage/level, then radius deals 1d4 selected elemental damage/round, bestowing relevant status effect.
  • Summon Monster V: Summons lesser aberration.

Enchantment

Evocation

Illusion

  • Nightmare: Broadcast deals 1d10 astral damage/3 levels, fatigues.
  • Shadow Conjuration, Greater: Manifests acid arrow, blur, web, or minor globe of invulnerability as illusory variant.

Necromancy

  • Glyph of Pain: Placed radius bestows targets -4 to attack rolls, skill and ability checks when tripped.
  • Night's Caress: Touch deals 1d6 necrotic damage/level, 1d6+2 Con damage to living target.
  • Wave of Fatigue: Cone fatigues targets.

Level 6 - 6th Circle

Abjuration

Conjuration

Divination

Enchantment

Evocation

Illusion

  • Shades: Manifests cone of cold, fireball, stoneskin, or wall of fire as illusory variant.

Necromancy

  • Eyebite: Broadcast panics, nauseates or exhausts target over duration.
  • Glyph of Death: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
  • Glyph of Fear: Placed radius panics targets when tripped.

Transmutation

Level 7 - 7th Circle

Abjuration

Conjuration

Divination

  • Vision: Broadcast target takes 20 on next 3 rolls.

Enchantment

Evocation

Illusion

Necromancy

  • Finger of Death: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
  • Glyph of Weakness: Placed radius deals 2d6 Str damage when tripped.
  • Pulse of Hate: Aura deals 2d6 negative energy damage/round.